there is multiple problems with sentries and the players that get drawn towards them like a moth to a flame.
the problems arise when either inexperienced or selfish players decide to use them, which unfortunately can ruin an entire run.
an inexperienced player can place one too early, in a bad place, or too many. this will waste energy in refilling, repairing or upgrading them, energy that could be used for placing barbed wire down, upgrading weapons lockers which would help players not run out of ammo. and having to move a sentry to get back into the base is unbelievably annoying.
selfish players use them to rack up the kills for absolutely no reason, placing them at spawn points so everyone is just standing about waiting for something to get passed them.
another problem the selfish sentry maker (not just an engineer) causes, is a lack of trust in the team, which causes players to refuse to deposit energy, energy that could be used to protect players and not just repair the sentry thats getting roasted without any protection around it.
one thing for sentry placers to understand is that players can get free ammo from lockers and boxes, our health regenerates and doesnt need repaired and we can move ourselves out of dangerous situations, instead of getting roasted like the previous sentry,
having a team that can get cooldown for their ultimates is much more useful than a team collecting energy for the sentry guns, and what happens when a berserker spawns, the cocky sentry guy gets his stuff destroyed and expects us to bail them out again,
i absolutely agree that they’re useful in the right places, i find them really useful against snatchers in the base, but they’re in the game to protect us, we’re not here to protect them,
sentries are the bread and butter of players you dont want in your team,