Sarah Conner is the only character that starts of with grenades in horde
Here are a few personal suggestions that would enhance the horde experience in my opinion. That feeling of Building a Scout with Speed Boost, Brawler, Execution Bonus, Health Boost, Deposit Bonus. A completely unique play style. Lets look at the idea of Horde as a whole. It’s a game of base building: RTS players love this aspect as it diversifies every game depending on what you build. I remember having beautiful bases. Everything placed nicely. You’re devoting several hours to it so why not. Just like in Command And Conquer.
Below are some fortifications I would like to see but probably never will:
Barriers
(Slow enemy progression+Damage them)
- LV1 - Spiked barriers
- LV2 - Razor Wire
- LV3 - Laser Wire
Deployable Cover
(Stacked cover to funnel or reroute enemies and provide cover for allies)
- LV1 - Single stack concrete block
- LV2 - Double stack concrete block
- LV3 - Triple stack concrete block
Sentries
(Good offense and fallback option)
- LV1 - Single Barrel
- LV2 - Double Barrel
- LV3 - Double Barrel (With armored shield)
Shock Sentries
(Slows enemies, stuns and damages machines+shields)
- LV1 - Single Blast
- LV2 - Range Increase
- LV3 - Range+Damage Increase
Manned Turrets
(Good fallback option and offers the engineer some offense)
- LV1 - Single Barrel
- LV2 - Double Barrel
- LV3 - Double Lancer Barrel (With armored shield)
Weapons Lockers
(store weapons+Refill ammunition)
- LV1 - One Weapon
- LV2 - Two Weapons
- LV3 - Three Weapons
Energy Converters
(Can be used for scouts to run excess weapons to base & dismantle for extra energy)
- LV1 - Destroy unnecessary heavy weapons for energy
- LV2 - Increase energy output
- LV3 - Increase energy output+Cooldown
Radar Pilons
(Can be used to aid detection of enemies with tac-com)
- LV1 - Detect enemies through walls with tac-com
- LV2 - Range increase
- LV3 - Range Increase+Show Health
Shield Generators
(Can be used to defend valuable fortifications like weapons lockers)
- LV1 - Deploys a blue shield bubble (Cannot fire out of it)
- LV2 - Increase damage it takes before recharging
- LV3 - Increase damage taken before recharging
Silverback
(Adds pilotable mech that can punch through even the toughest boss & offers fallback option)
- LV1 - Basic Silverback loadout
- LV2 - Adds Missles
- LV3 - Adds steel plating for protection+Upgrade to Vulcan Minigun
Fabricator
(Build additional Fabricator for secondary bases )
- LV1 - Allows the construction of an additional fabricator
Additionally
- Allow for Boomshields to be used as additional cover since their already existing textured items
- Add in 1-50 Bounties
- Allow players to assign a class to any character
- Remove locked skills and Allow players to choose 5 skill cards from a pool of all available skills in Horde to allow for more custom play-styles
- Remove in game perk system (That only damages team play, energy collected and turns everyone into a lone wolf)
- Add in periodic challenges such as “Complete a wave in 1:30.” Or “Get 10 Headshots” Granting weapon crates at your base which contain a selection of random weapons
- Increase the size of Horde Maps. The current size is too cramped for proper base building and movement management
- Allow for custom/saved loadouts based on characters chosen. Simple weapons such as Snub/Boltock. Lancer/LancerGL. Gnasher/Overkill etc
I would also like to see the class system brought back. I know it’s a touchy subject and I am perfectly okay with the Gears 3 style horde aswell. But Engineers should have access to every fortification and upgrade path. I like how all energy collected now goes to the fabricator. That was a good decision TC. I like the addition of a healer/support class. It helps on those Inconceivable waves. I would like to see more emphasis on class usage such as Heavies using heavy weapons. Give them more incentive to do so. And please bring back Explosive Headshot. That was so satisfying.
Do devs even read this?
I don’t know why developers think: “we know best”
- They clearly don’t
- They ruin perfectly good game modes and games (Gears 5 is almost as bad as judgement, almost)
- Horde was good where it was in gears 3, they made it awesome in gears 4 - all they had to do was improve it… they ruined it.
Gears of war 4 horde would have been made absolutely perfect if they took some skills away from classes and made them automatically passive instead. So a soldiers perfect reload as a passive instead of taking up a card slot - that example would be op but you get what I am saying.
WHY DID THEY FORCE US TO PLAY AS CERTAIN CHARACTERS TO PLAY THE CLASS WE WANT?!?!
Now gow5 horde is full of people who don’t know how to play horde. I always get some absolute spanner running about at wave 25 with 40k energy and no concept of team work. And I have plenty of choice words for those idiots. Learn to play in a much more vulgar tone.
And now we have in game perks you have to pay for with valuable energy??? Why did they do this!?!
The vast majority of these imbeciles don’t even know how to take cover let alone play for the team.
Should have had it where they deposit energy they’re given contribution points (make this damn obvious too cause most people I come across have no bloody idea where the fabricator is) at a 1:1 ratio to improve themselves (make the damn perks worth it… a 1% jump from lv 9 to 10 costing 5k isn’t worth it)
Poorly executed and complete disappointment…They have regressed.
I really couldn’t disagree with you more. First off - if you want play Gears 4…play Gears 4! There is so much in Gears 5 which makes it fresher and more interesting IMO and a lot of small elements which you only learn as you play which are all designed to encourage more tactical team-play, more aggressive play and generally more options about how you approach a map. There’s so much more variety you can play with as a team for each map than before. We’re having fun attempting with and without worrying about taps, with different team mixes, with and without forge etc etc. I like the Heroes element as this gives each character MUCH more definition and that they are an actual character rather than a skin. Everyone here should quit griping - explore the new way of playing more - or just go and play Gears 4…
This gears 5 version sucks on horde. You can have your opinion but the vast majority of people hate it. You might be the only one I have seen that has liked it
I loved horde. I spent so many hours on gears 4 and enjoyed it. Gears 5 horde stinks. I can’t be who I want to be. No turrets? Wow!!!
The taps are useless unless the engineer is desperate for cash (and he usually is)
Nobody puts money in fabricator so everybody is just running around like clowns.
There is no scout except Kait?
I understand the cloaking ability is to help scout but nobody does it.
I’ve seen players with 100k plus and not deposit in fabricator while everybody else dies.
And you can’t get the money when they die??
They (coalition) need to change this crap or they’re going to loose a huge following.
I really feel robbed out of a game I loved so much.
I agree. They need to give us our game back.
Make classes again.
Why do I have to be del if I want to be engineer?
I hate del.
I killed his ■■■ in the campaign like most other players did.
They really screwed horde up to the point that I want to just go back to gears 4.
Shame on the coalition.
Shame
Shame
Shame
Put me down as a “hate it” vote.
At this point I’d take a return to a gears 3 style horde over this. At least we could play whatever character we wanted with whatever weapons we wanted.
Why TC seems to be following trends with this new “hero” system instead of doing its own thing is beyond me.
I agree. Horde has lost its way. I wrote a post about it too. Its a sad state of affairs for the Horde I love so much.
he we are
I am so sad… I looked forward to gears 5 horde. I dont want to be Marcus just so I can have my class and weapon … I dont think I will ever put gears 5 back in. Wasted money, hope, and time… going back to 4.
I totally agree. The coalition really messed up with this horde. The should all be fired. I have never been so disappointed in a GOW game… I even thought judgement was better… now that is bad
The purchase of perks needs to go, ppl don’t wanna give the power to the fabricator cuz they want to level up their characters.
Make it so the amount of power doubles whatever you deposit so players can give power and level up their perks (If you guys want to keep this system)
Using the power taps as rewards for beating a boss wave it’s fine, ONLY IF you make them permanent, getting constantly destroyed in every wave, with this “perk system” doesn’t work, and make it so the power goes to the fabricator and the players at the end of the round, if no one dies the more power you get etc… So it helps players level up their perks as a team.
Plz fix it!
I have been playing gears since 2006, I will like to keep playing, this is almost as bad as Judgement.
Like everyone here we love gears and we payed for it and want our money’s worth.
Thank you for your time.
I thought an idea of contribution points would be better then they would be encouraged to deposit.
Should stop other players other than engineers building fortifications… (I am bias as I either play offensively or as an engineer) On top of that… the barriers take 500000 years to repair…
I am trying to be supportive but yeah they do take a long time, also I played as an engineer a couple of times, it was horrible no1 wants to put money and thr few that did I know it was because they wanted lockers, just to have thr ones that didn’t give me power put their guns and take our heavy weapons out or use them and not bring them back, IT ISN’T FAIR FOR THOSE OF US NOT LEVELING UP OUR PERKS TO HELP BUILD. Oh the best part was when we were saving around wave 30 u know in case we had to rebuild again, to have one of this selfish jerks that don’t put anything in waste our power building stuff wtf, I got so angry. THEY NEED TO FIX THIS
IT ISN’T FAIR FOR THOSE OF US GIVING OUR POWER INSTEAD OF LEVELING UP,
Horde on gears 5 is good, I don’t know what people moan about, I can play it fine, all you need is good team mates, people who I’ve played with donate energy, it’s better than like on gears 4 where the scout collects the energy and decides they want to run around a few waves with the energy not depositing, at least on gears 5 anyone can collect the energy and it gets split so everyone gets some, so when the scout decides not to deposit the engineer can stil do what they can with what they have collected
I think this is the real purpose of horde mode; for players to realize that they have greater chances of success by not being selfish and spend like 15k of energy in order to get 10% more of shotgun damage…
Noob players will spend all the energy on theirselves but they will always be on the looser team,
Players have to realize that the only way of having success is by sharing the energy and build an strong base.
Thats why I use the custom lobby browser. Players there are usually more dedicated to completing 50 waves and know the best way to survive is giving the power to the fabricator.
Plus if someone leaves another player can/will replace them.
The game play overall sucks… it is no longer a team game. GOW have lost a lot of fans over the crap they call horde. If you are in the 10 percent that like it great, but 90 percent dont. They need to make changes or they will be losing more