I like the idea as a variant besides taking the BF2 idea of the “hero”(individual) characters being locked behind a certain in-battle contribution in it. Most people didn’t/don’t seem to take the idea of locking characters to a playstyle so I’m not sure if it’d be very well received if it was to work that way. This is a concept they could explore for the Swarm side though. À la Beast(not that I ever did play that - was never a big enough Swarm/Locust fan to want to play as them… humans all the way), but slightly bigger and with the system you propose.
The scale may also be slightly more limited as well. At least it’s not gonna go to things like attacking other starships, or giant battlegrounds on different planets.
Also, when are we getting the option for Gears soundtracks to be played in-game while we’re playing Horde? Or even Escape(it has its own soundtracks but the one that is supposed to trigger when you’re in combat doesn’t start playing so you’re left with dead silence besides gunfire and dialogue lines while fighting), or Versus. Without having to use our phone, mobile device or PC to play them. I know there’s a few I’d take over just listening to gunfire and voice lines all the time particularly in Horde.
Just joking I’m not all that great to be honest 



I just had to add you to the list of nominees , but we all aware of that 