Yeah I’m legit pissed.
Way to just crap on the PVE playerbase,
They’re acting like PVP is this some golden egg when is still in a sorry state as well.
Yeah I’m legit pissed.
Way to just crap on the PVE playerbase,
They’re acting like PVP is this some golden egg when is still in a sorry state as well.
People suggest this or that and don’t understand the full implications of it, when people say “we want more of this” it also means “we want you to stop putting effort into y” because they don’t just have unlimited resources to do whatever they can.
its huge but different than what the previous nerf (that was supposed to happen but didn’t for localization issues) so Marcus having a never lasting gobstopper Ultimate is impossible now.
YES!!
Interesting, hope they look really good.
So can we use mutators at our own will like campaign?
Im will wait to see how the classes feel before passing judgement, but from just looking at the notes seems like there are mostly nurfs.
So not avilible on day one of op5?
Not bad but what about letting us control where they spawn?
This is nice, however it better be very strong.
Overall still not 100% convinced that im going to play alot of horde this op.
But I feel as though this change was pressured more by the PvP side than the Horde side.
I could be completely wrong in that, and I hope that I am.
But I do agree with you here. People dont realise the consequences when they want something.
It would’ve nice if; the fab stayed indestructible, the elite drones were tweaked(both in accuracy and damage), grenadiers had frag grenades(with a slight accuracy nerf), and the elite drones from 4 made a return with lancers, gnashers, and frags.
I just don’t agree with only creating Versus/Horde maps while Escape players get basically nothing. And from the looks of it, we will almost certainly still be getting boring Gears 4 ports.
I can’t say I am feeling a lot of anticipation right now.
You’re not.
I’m assuming the next title update would be the one prepping the game for the Hivebusters dlc next month? Darn, was looking forward to using the DB’s in horde this tuesday. 
It seems at Level 6 cards, his Ult would last 40 seconds. And on Overload Frenzy with Fahz, each waves could end in 10 seconds.
Unnecessary nerfs are unnecessary. Should’ve made the game harder instead of the characters worse. Jesus.
No new hives sucks if that’s really true.
But we got the incredibly pointless and useless “decouple”. Can’t believe so many people made a huge fuss of what they look like instead of what you are actually doing.
All bad news for me. Maybe horde players like it.
I get no new tiles, but no hives at all? Your telling me you cant even have one person make these hives, its not like they need to be hand built in unreal, TC even said they just use a advanced version of map builder.
Where would gears be as a game if horde was never introduced back in 2? PVE is what made this game last as long as it has and yet it’s PVE that’s getting the constant back seat treatment.
I dont get the hate towards this, if you want to play specific characters with specific classes do so.
Booooooooo
Double booooooooo.
I predict even more hording of power and less depositing overall.
Also, Jack needed something fresh, not just adjustments. He should really be able to plant a damn grenade once in awhile.
About killing off Marcus’ Veteran never-ending Ult, how about 2-5 Marcus in team? It seems it might’ve been nerfed with multiple Veteran class in mind. So if one player’s Ult ended, the next player could activate their Living Legend Ult?? A workaround. And could invest more into ‘Damage into Cooldown’ perk too.
There you go! Ridiculous at its best.
They really let cog gear stay in his pitiful state,
99% of the time COG Gear is running DEAD cards, DEAD means they’re not CONTRIBUTING or CHANGING the GAMESTATE at all. You’re literally PUNISHING people for playing as him.
Why play Combat medic when I can play Jack and be a better medic?
Knowing TC’s solution to this is to nerf Jack
Leave PVE Alone at this point, you clearly don’t know what your playerbase wants.
Well to be fair that’s all we’ve ever gotten since 2008 
Escape has plenty of hives already, as much as I would like new hives making the most of what’s currently here makes just as much sense IMO. Even if they did add more hives it’ll only go downhill in terms of quality, there’s only so much you can do on the same tilesets without it being boring/dull. This is coming from someone that loves Escape btw, I recognize why they would do this though. Awful for players like me, but probably better for the majority.
@x00FireWolf00x see above statements.
It’s time wasted that could’ve been towards other obvious game mechanic issues and more hives. Your HIGHLY irrelevant character skin doesn’t fix anything.