Is/was there some exploit that I’m unaware of that causes this to be needed? This is a very weird thing to add in.
That’s a bug we fixed, but the way it’s written here makes it look like a change. Sorry for the confusion.
the boost to Personal Performance Rank gain is a welcome addition. it would be nice to know the split though
Why no bastion fix?
@TC_Sera @TC_MichaelAOS This is easily the most important fix going forward, AI’s not doing what they’re supposed to isn’t just bad because it decreases challenge for players, but also because it hurts the image of the company that created it 
I have some thoughts about the general balancing and such but realistically nothing is as important as this is, this was my #1 most expected fix in this patch.
It has to be a typo. If you look at the TDM total possible is only 1k now look at entry fees. Win and round bonuses have to be in there or it just won’t work. I hope this is a typo. No way TC could over look something like that, or your fee is refunded with win. Than that opens the door to even if you max out on losing effort your losing way to much at higher tiers. Starting at onyx 1500 entry. Max points are 1000. You max out and lose the game your losing 500 gp? Something is Missing here.
Hey @Thee_Bluejay, we are working on this one, but it didn’t make it in time for this patch.
Understood 
sorry to bother you mate, but its been one of my biggest gripes since OP4 began (about a month ago), anyways have a nice day 
Take a look at calculations for tdm max points and entry fees. Am I missing something or is there a typo? Doesn’t add up from Onyx and above.
I’m actually more worried now that players are going to be toxic and force themselves through the nerf. Trying to get more damage and kills.
I appreciate the nerf but I think it’s the wrong way to go about it, I would rather have seen his damage resistance during his Ult taken off and maybe a slight nerf to his Dug In card.
So the slide speed is at 600 now?
Perfect.
Goodbye PVP, has been a pleasure (in GOW4).
Stop calling for more ■■■■■■■ nerfs for christ sake
Marcus situation had to be addressed at some point or another, easily the most toxic character since Gears 5 was released, basically kill hogging everything and saying “skip” at the end of every round (like they own the place lol).
The changes here though are sorta questionable because all it means is that Marcus player’s are further incentivized to being toxic, although it probably makes having your Ult as Marcus all game long much less feasible the simple reality is that its still definitely doable. Probably should’ve just made it so Marcus Ult automatically ends at end of wave or something idk.
I think Fahz in unbalanced now, his x-ray skill card should be buffed in return for compensating that nerf.
I believe the 600 ss isn’t so overwhelming popular as TC wants us to believe. The weapon tuning yes. The SS No. TC just doesn’t wanna upset a certain group. Just my opinion but one of the talking points I heard was 600 nerfs the wrap around and Up A which is totally flase. Even TC Jim was showing off the wrap wasn’t Nerf in the stream he was in.
Speaking as a maxed out Fahz I don’t see it really mattering too much, I’m assuming it was directed towards Escape so now Fahz probably can’t 1 shot Scions/DR-1’s like he used to, in terms of Horde he’ll probably still be able to 1 shot any drone type enemy but won’t be as strong against Scions (which he shouldn’t be in the first place)
kinda feel like the change was directed at me lol, my Fahz too strong 
You mean since Op4. Marcus wasn’t that great until then, at least to my knowledge.
Yeah I agree with completely. I forgot to mention Escape’s part only, but it’s still a big nerf
I’m pretty sure they have left out the win bonus points from these notes. You’re right, mathematically it makes no sense on point gains even on wins for onyx and above.
Same approach as JD.Force people into a MORE-Mentality. More carpet-bombing / more kills for Marcus + less sharing.
Bastions are still bugged? Is it just in regular lobbies?because whenever I setup one and they spawn they still defend enemies