Feedback should not be gathered on social media, or on the forums, or on youtube, or anything like that. It should be gathered IN-GAME. Do optional in-game surveys or something like that. As much as people on these forums think they speak for the entire Gears community, they really don’t.
In the big tuning thread there was something like 230 unique users with like 1.4k replies. It basically boiled down to a bunch of nerds arguing with each other with insanely long and drawn out posts that nobody with a functioning brain has the attention to sit and read through. That thread accomplished absolutely nothing. At the end of the day, here’s what needs to change:
As I said before, TC’s methods of gathering feedback are flawed. They need to hear opinions from every source and every demographic of player. But when it comes to actually gathering statistics, it should all be done in-game so that it is consolidated and it reaches the entire player base.
Because there are so many differing opinions as far as tuning goes, they will never please everyone. So they need to pick something and stick with it. Whether you love it or hate it, that’s what theyve done which is actually a step in the right direction in my opinion. I don’t think this tuning is perfect but I also think it’s better than the pinball hyperbounce movement we used to have. Maybe there’s a happy medium between the two which is what they should strive to find in my opinion, but at least they made their mind up on something.
What we really need is a clean slate. Gears 5 was dead on arrival because it had the worst launch since Gears 2 with somehow less content than that game had. Gears 6 needs to compile all the feedback TC has received and all the lessons they have learned, and needs to be a home run. Otherwise Gears is done.