What’s Up - June 18 2020

JUN 18, 2020

WHAT’S UP – JUNE 18, 2020

Welcome to What’s Up, our weekly blog where we’ll recap everything big in the world of Gears. In What’s Up this week:

  • Developer Playlist added to Gears 5
  • Operation 3 extended until July 14
  • Final Three Versus Events Medal Groups coming

DEVELOPER PLAYLIST IN GEARS 5

The team has a list of planned changes they want to make to Gears 5. Whether it’s adjusting weapon & movement tuning to tweaking existing modes to testing out new features, there is a lot we want to do to improve how Gears 5 plays.

So, effective today we’re adding a Developer’s Playlist to Gears 5. This is a critical step for us as this list will allow us to test potential changes before we roll them out into the full game.

This playlist will be dynamic and reactive. But the critical feature is it will allow you to play and more importantly, give us valuable feedback.

We wanted to launch our Developer Playlist with a bang so until the end of the Operation, we’re testing the impact of removing adhesion from all weapons and changes to the active reload system. It’s a big one, we know!

ADHESION REMOVAL (AIM ASSIST)

Adhesion is one of three tools (along with magnetism and friction) used in Gears 5 that help the shooter stay on target when actively tracking moving enemies. These features exist in some capacity in almost every modern console shooter to create a consistent experience when aiming with thumbsticks.

We’ve heard your feedback about the impact that adhesion has especially in assault-style weapons. By removing adhesion, while still keeping magnetism and friction, the gunplay in the Developer Playlist will feel more like the original Gears of War games.

We look forward to hearing your feedback – just remember, better skill will be required to track moving objects and land shots with more precision.

Note: If you have already disabled aim assist in the frontend, then you will not notice any change.

ACTIVE RELOAD

The increased power of an Active loadout weapon is something we’ve been looking at for while. We all know how quickly an Active Lancer, or Lancers, can melt someone.

In this iteration of the Developer Playlist, we’re also changing the Active Reload effects for all Loadout weapons so the only active bonus is a faster reload. This is similar to what already exists in the Gnasher.

We’ve also adjusted the ‘perfect’ active zone. It has now been moved to the left (to the start of the grey active zone) and has been slightly increased in size to compensate.

Make sure to tune into today’s Developer Stream. We’ve got Jamie Mactaggart, lead gameplay designer, on to talk about the Developer Playlist and to answer all your questions.

OPERATION 4 DELAYED

As we revealed on last week’s Developer Stream, we made the tough decision to delay Operation 4 until July 14. This is an unfortunate by-product of the team working from home due to COVID-19.

We know you’re all anxious to see what Operation 4 will bring but you’ll have to wait a bit longer. We really appreciate your patience on this – we can’t wait to share what we’ve got planned.

VERSUS EVENTS MEDAL GROUPS

For those of you clamoring to finalize the Versus Events medal group and claim the Niles Boomshot, hold on to your butts. Every week for the next three weeks, we’re going to add a new event with an associated medal challenge!

But we wanted to make it a little more fun that; so for the final two weeks of Operation 3, we’re giving you the option to vote for which playlist you want. We’ll let you know the choices closer to the voting date.

As for next week’s event, it promises to be positively golden.

That’s it from us this week. Don’t forget to drop by today’s streamand we’ll see you on the battlefield.

TC

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Finally some Good news. Im glad to see them do this.

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And no mention of the changes to card drops

Edit: Nevermind Dana mentioned it

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Back to gnashers of war. They can stop whining now and this game will never add new players until the point it dies out.

Roly poly shot guns as my friends call this game.

I mean seriously, what sort of feedback are you ever going to get on a lancer nerf On the active when so many of the kills and players are gnasher players. They are hardly likely to ever offer unbiased feedback on something that benefits them.

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@Surly_McGruff has been busy! Good to see.

As suggested by some of the community. Cool.

It’s just a test but I’m interested to see the results.

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This is honestly great news, keep it up.
Better stats & leaderboards next please :crossed_fingers:

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Dev playlist sounds like a smart idea.

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TOUGH decision. Sure thing.

And not a single word on Lv6 cards, scrapping or Ally-xp. Might as well go ahead and tell everyone they MIGHT be coming next year when they’re done overhauling the ranking-system.

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Especially very anxious to see the end of Operation 3 !!!

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Awesome news!!

I’m not gonna bother doing the challenges for a pointless Niles Boomshot so I’ll pass on that. Dev Playlist definitely caught my eye, though. Will look forward to see what they do with that going forward.

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No this isn’t the problem. The weapon tunings and movement are fine, especially the gnasher, it feels so much more consistent than any other TC Gears game. The real issues are the servers and input delay. They could use more rewards, too. Like weapon skins or characters from older games if we got a certain achievement or milestone in a prior Gears game. They shouldn’t keep adjusting the gameplay, it confuses new players and we keep having to readjust

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OK now I’m interested in playing again

I am hung up on “golden “.

Gold Chicken?
Gold leaders?
Gold Gear?

Bring back Guardian!!!

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Very exciting news. This will allow to sort things out prior to making it happen. It will make many people happy and save headaches.

I’m curious now that damage boost from actives will be removed if the lancer damage will be bumped up a touch knowing you can’t get the damage boost active.

I’m assuming if all these changes are good, it will be added to OP4

It will also be interesting if removing adhesion solves any issues. There are a lot of complainers and whiners about it. We shall see.

If it makes the game more fun to play for everyone, I’m down for any changes

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Honestly hope they keep the active meters in the middle of the reload instead of the start lol, aside from that these seem like fine changes

Gold Boltok?

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Something tells me it’s gonna be Golden Gun. You know, everyone’s favorite hip firing one shot only or long reload Boltok event. So unless we’re getting even more golden skins when they’re referring to an event playlist…

And I was expecting the PvE skill drops update to be delayed. Wouldn’t you know it, I was right, even if it is for a valid reason.

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Don’t remove aim assist, is impossible to aim with controller
(I play with controller on PC)

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