What’s Up – July 30

Thanks, I’ll check if another one sprouted up too that isn’t that.

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Try being at Level 4 pre-Allies change and then be at Level 7, just barely into it, after the change drops. Cause it’s 7,500 points from 7 to 8.

That’s my situation. Don’t personally intend to either get to level 5 with the other person who’s moved to level 4 with me after the change or go for Level 8 actively. So, seeing as I’ve already submitted a support ticket, I’ll be patient and wait. This achievement isn’t really worth the effort even now, to me.

Yeah.

I can’t remember what we all were but I was level 4 with one person and level 3 with 3 people before.

I know it didn’t on out that badly as I got it about a week ago with one of them.

Does look silly that I have the achievement for playing a game with 4 level 5 allies before getting the achievement for being a level 5 ally with someone.

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Yes there’s reddit and the dev stream chat plus @BChaps does some gathering of questions i believe for the dev stream on behalf of the community but what was the reason for the wall cover change? or what would be better to know is which dev stream did dana touch on this and also is it something TC are looking to roll back?

Lastly where would be the best place to get information on the netcode of gears 5 whether that be a “what’s up” or a previous dev stream because id like to understand how and why it works in the way it does and does netcode and lag compensation mean the same thing or are they 2 completely different entities? it may explain to me why it “feels” as bad as it does in comparison to other games including gears of war 4.

Thanks for the reply TC_Sera

Thanks for the reply. That’s also why I didn’t assume anything, I just said it’s hard to believe that TC didn’t anticipate this issue or test for it. I’d be happy to hear if there’s a fix because I’m now level 8 with most of my friends (at the beginning of level 8) so it’s a long grind to get to level 9. It’d be much quicker if the parameters of the achievement were adjusted to meet reality that people jumped up and become greater than level 5 allies.

I’d appreciate any other solutions you might be able to dig up, I don’t really have many low level allies anymore, so starting from scratch is another long grind.

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It’s honestly nowhere near as bad now to go from 0-5 with someone. You only need 2150 ally XP and you can now play Gridiron on Co-op v AI, which will give you 70 points per match, with quick matches against Beginner bots.

2150 / 70 = 31 matches, rounding up. That can be done in 1-3 days easily.

I’m not crapping on what you’re saying… I agree, it should have popped. But it’s not near as terrible if you have to find another.

Also, if you’re closer than 2150 with any of your friends to reach the next level of allies, then obviously the number of matches needed would be fewer,

While true, it’s not a bad a grind, like you say it’s still 2-3 days of grinding. It’s nowhere near the months of grinding that people did to unlock this prior to the update, but it’s still 2-3 days of grinding that should be entirely unnecessary.

More backstory (not needed to read if you don’t want to), but I actually found exactly 1 friend who jumped up to level 4 allies after the update. We both realized we were about 12 matches from hitting level 5 allies so we ground it out immediately. During the final match I lost power (thunderstorms) and when I finally got back online a few hours later I saw that he’d unlocked the achievement but I hadn’t. We even played an additional game to see if it would pop and it didn’t. So I’m not opposed to the grind, but I’m still saying this is something that should have been anticipated and the achievement adjusted accordingly.

We know it’s possible for TC to adjust achievements, they did it in Gears 4 for the Ranked achievement (get a rank in every comp playlist got changed to just get a rank in a comp and core playlist) and they did it again in Gears 5 for Grind Season. So I just think TC should have anticipated this issue and adjusted the achievement accordingly.

Yup

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More meant assuming about an easy fix - no fix is ever easy when it can throw a whole lotta people’s games into turmoil. As for anticipating - each player is a unique experience and situation. We do our best to anticipate, but with that many players… well.

Yoda may have said ‘Do or Do not, there is no Try’, but Yoda wasn’t a game dev :wink:

I’m digging through past conversations about the Allies achievement in the meantime.

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Jedi were wrong on many things, and I do not think game development was exactly their forté😜

Would it help sharing ticket numbers if we have submitted something on this matter(assuming they have not been seen yet)?

It never hurts to pass me support ticket numbers, whether to follow up for information and clarity, or if we can pass on updates.
Alas, not every bug gets an update, so be warned!

King of the hill is boring and monotonous.

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Well I wasn’t sure whether I had to submit it as a bug report or something that gets a response. So I’d filed it under some other category than bug report which may in hindsight not have been the greatest idea I’ve ever had, but we all make mistakes at some point, right?

Either way the ticket I had submitted on the matter was numbered 41601.

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You’re missing the point. I said I wasn’t certain whether the issue had to be reported as a bug or something else. Not that I didn’t know how to report a bug which I do.

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Thanks for your reply. I look forward to what you find out. In the meantime, here’s my ticket number #41629.

TC made added a few more images since it went up last Thursday,


We’ve kept some assistance within chunk range to maintain a level of consistency across ADS and Hipfire.

ADS Before:

ADS After:

Note that the red/green crosses indicated the spread of the Gnasher (Red = Hits, Green = Misses)

Hipfire Before:

Hipfire After:

Note: Grey line indicates the trajectory of the muzzle.

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The single elim is fine but my buddy and I feel entry fee should be like points lower for each rank.

Lol, I remember when I sent you that clip of me getting a headshot with snipe through smoke by just randomly shooting it. The longshot is disgusting

Could any of tc devs explain me what the hell happened here?



Why someone with almost 200ping can have all the advantages in this game?.. fix the net code tc…
EDIT: I was the locust, the other player was KAT, 3 bodies of distance from that gnasher shot and he KILLED MEEEE