I was wondering how the difficulty modifiers work.
Played the whole first act on intermediate and it has a good balance imo, maybe a little easy.
Then I switch to experienced and almost finished the 4 Chapter (first act) without problems, but was a little unlucky and got my main killed by the only two enemies left (one granadier that 1 shot him and 1 wretch that executed him).
I noticed that the granadiers came with 600hp or 1200hp, contrary to its intermediate counterparts of 500 and 1000hp, meaning a 20% increase in hp. I think the wretches were modified in the same way as the have like 264 hp (220 in intermediate I believe)
So, everything is 20% more or is there anything that tell us the modifiers?