Which gear’s player does not enjoy playing a horde with friends or random people in the matchmaking ?
The new character system is very interesting and ingenious, it allows us to act and play the game with our style, it also divides all the characters into classes, but there’s the problem, it seems to me that the classes as much as the development the cards and the gameplay are not even 10% balanced, I will summarize and also separate in topics everything I should clarify about my horde experience.
1- Lack of cards or useless cards.
first thing to highlight are the cards of each character, we can see that some characters have many cards and some with a much lower number, we can also notice that some cards are absurdly meaningless, such as adding a weapon’s increased damage card that the character does not start with the weapon or is difficult to obtain, for example: why do we have poison cards in the escape game mode in the horde game mode? the three characters: keegan, mac, lahnin, why do they still have cards from another game mode? another question, because they do not have the same standard equipment, as mac uses hammerburst on the escape mode and in horde uses retro lancer and mk1 … the cards must be rethought in countless characters. Why does lizzie have a card that increases the amount of ammunition in the pistol and doesn’t have a card that increases the damage of the pistol? how should i play the master mode with my gun doing 2 damage?
2 - How to play in high difficulty if the character does not have damage increase cards?
One thing that discourages me is the character Lizzie, she has a very interesting silverback and great gameplay, but you know what makes no sense, is that she starts with a enforcer and a dropshot and has no card to increase the damage of these two weapons, in end game difficulties, it is practically useless without doing any damage unless using the silverback that has a long waiting time, what happens? I could easily trade her for a lancer if I had the option in the guns menu, in fact I always ask a friend to make me a lancer or a gl lancer, but in reality I am always kicked out of the game for not offering any action beyond the silverback, or be lizzie is a bad character in itself, very poorly balanced, the enforcer is a short-range weapon, with little damage and extremely bad to control, if it had at least one card that increased 50% of the damage like other characters would be perfect, a simple thing to do and that would help a lot, this is also repeated with paste, Clayton carmine, I see characters like gear’s cgo and keegan, they have cards that increase the damage of their main weapons and are extremely competitive in high difficulties as in the master, but Clayton and lizzie are practically useless and must use heavy weapons to try to help the team. Every character should have a primary weapon damage increase card, lizzie with enforcer and Clayton with lancer. This is a basic idea.
some characters that don’t have cards that increase the damage of their main weapons: MAC, CLAYTON CARMINE, LIZZIE, LAHNI, COLE … ETC
3 - Supreme skill that does not use the full potential of the character
exemple : keegan starts the game with a boomshot, has cards that increase the effectiveness with that weapon, but his supreme does not reload the boomshot ammunition? if I’m going to be forced to pick up an ammo box, what is the ultimate purpose ?
4 - supported enemy tagging system
we all know that eliminating an enemy marked by the support makes your supreme skill reload faster, the problem is to mark the enemy, I make a suggestion, make the system similar to that of the jack, the support marks the enemy doing damage and not pressing the click button, this greatly reduces the delay of marking the enemy, this make better the fluidity of the gameplay.
5 - Transform the Tank characters as really tank.
the game should focus on the characters to play high difficulty and it might even force you to do it, but what is the difference of playing with tank or attack character? none apparent, you will simply die quickly just the same. This does not, however, and apply to Lizzie and the CGO’s gear and he’s not even a tank ¬ ¬
this is just the beginning, taking these changes the game will change a lot for the better.
thank you.