Remember wall bouncing is a by product of the movement being fast, slick and free of delays.
Gears 5 is slower, has more delays and therefore movement is more restricted.
Which is just stupid.
Imagine a game like Counter Strike changing their formula to reduce the skill gap and appeal to casuals…
Gears 5 is not changing anytime soon, even in the future it’s unlikely to change back to what it should have been to start with.
It would be to little to late and with the next generation of consoles not far off. It’s even more unlikely.
job of educating them. How many new players do you think actually know that the Gnasher will sometimes only reload 3 shots, that movement/wall bouncing affects your health regeneration, or that aim-assist is different in Execution and Escalation (even though its described in the playlist)?