But Gears is the ONLY game with wall bouncing, so why not just let Gears be… Gears.
WallBouncing is one of the most unique mechanics in all of gaming, it is far and away one of the biggest contributors to what differentiates Gears from other TPS’s.
Personally I think the way people build and fight in Fortnite looks absurd and stupid. However, I also recognize that the players who have learned to master building while in the middle of a gunfight are on a skill level that separates them from most players. So, by your logic, should building be removed from Fortnite just because it looks stupid or because I personally don’t like it? Maybe… or perhaps we should all just accept that despite it looking silly, it is critical component to the foundation of that game and without it, it would just be another generic shooter.
I have a friend who is quite good at Gears and he never wallbounces or tries any of the advanced maneuvering techniques. Strangely enough he has never complained about wallbouncers, or proclaimed the feature should just be removed. I understand wallbouncing isn’t for everyone, but to say it should be removed is like saying Rockstar should remove cars from GTA; the games would lose their identity in an instant.
Finally, just to clarify, I am talking about wallbouncing, not hyperbouning.
