I don’t know if I was just unlucky but I wanted to see if the Wakaatu had a execution or an instant kill so I loaded up my extra controller and killed all the enemies and let my extra go down and Big Bird just let me bleed out. Does it not have an execution?
Exactly the same for me. Gridlock we were inside one of the side areas and it didn’t come out until we all charged out to look for the last enemy. So I got a bit of a surprise when it appeared immediately on Reclaimed, when we had set our base up at spawn.
The Wakaatu turned up fairly quickly on wave 50 on Nexus yesterday. It burrowed underground, then disappeared for 5 minutes.
People started leaving when it finally came back up. There was only two of us left in the lobby, luckily we had a Demolitions, because I wasn’t going to be able to do much as a Jack. Took it down simply enough.
But yeah, I’d rather not wait 5 minutes for the Wakaatu to turn back up again, thank you TC.
I had Wakaatu with a Snatcher yesterday on Nexus, wave 12 of Frenzy.
There were four of us (one left around wave 8, another one as Demolitions joined. He first thought it was funny to use the Boomshots from another Demolition, then made the fatal mistake of throwing my EMBAR away while I was Robotics Expert. So I kicked him before wave 12 started), the Wakaatu popped up about halfway during the wave. At first, we attacked the Wakaatu causing it to hide and pop up on some places, but eventually all attention went to the other Swarm. But this isn’t a good strategy. Because eventually, the Wakaatu hovered not too far away from the base spitting its venom constantly. We nearly failed, we’ve had several moments of four people down and even one moment with being dependable on the Red Shirt. Most of the base got destroyed because of it. Eventually, we did manage to kill all other Swarm and kill the Wakaatu. This was the third and most dangerous encounter I’ve had with it so far. I think it’s better to have at least one person constantly attack the Wakaatu. Not necessarily killing it, but at least that person must prevent the Wakaatu getting into a position of pinning the team down.
So next question, when it goes underground can sniper see it with his special and take it out? Never been sniper when its appeared
No, your X Ray cuts out when he goes under and comes back on when he comes up again
Well that sucks. Figured it be like when the flock goes under the map on Forge. Or from back when guardians would get under the map on Reclaimed and u were screwed unless u had a Fahz.
So today, I encountered the Wakaatu for the first time and I was playing Pilot, I managed to stun it as much as possible and it froze with about 25hp left. I ran out of dropshot ammo and I started shooting it with my Talon, then I knifed it because it was so weak and then the Wakaatu just disappeared. Couldn’t finish the wave because the game thought there was one enemy left.
What a piece of ■■■■ boss. Absolute ■■■■.
Jeez, Pepper. Watch those words or Ghost will come edit your post! Really though, as with other bosses, once you’ve figured it out in Horde it becomes far too easy to beat again, as long as you either freeze it with the Cryo(hard counter, completely immobilizes and prevents it from attacking, doesn’t take long to freeze), or find a spot where it won’t surface on you until the wave is cleared. I also find the venom glands are far too easy to destroy, but it isn’t even necessary to do that.
Unless your team is terrible. I’m honestly finding that the lower or mid level difficulties played with others who are not very high levels using a class with some skills not unlocked or leveled very highly can be rather fun while not being super easy either, without the BS of high difficulties where if a boss instantly charges for the base or appears near/in it, you’ve basically already lost most of the time unless the AI does derpy things. Well, unless it’s Beginner or something like that.
Also, please provide more details to your statement, right now I just get the impression it managed to throw a bucket of salt on your meal, figuratively speaking and you’re letting it out.
I was just farming a couple of boss kills solo using JD and it basically one shots you with the acid breath even with just one mutator on. Also on one occasion it just disappeared from the map. I hadn’t killed it, and somehow it got to the last enemy which was a grenadier but the Wakaatu had disappeared. Waste of time when it comes to farming for daily objectives.
Frankly, for farming boss kills I’d go on a map like Overload that will only spawn Snatchers, Wardens, Carriers and Matriarchs(on Frenzy, from experience), where the spawns are easily predictable.
But yeah, the acid damage seems a little excessive for lower difficulties. Then again we know that for the PvE damage/health balancing, TC aren’t known to be the best. Which is strange to me because they manage to do a far better job of it in the Campaign for the most part where tough enemies are tough while those that aren’t supposed to be overly spongy, well, aren’t. Then again the bosses get obliterated by flame/burning and bleed effects in Horde too… when they probably shouldn’t be, but that’ll risk getting the anti-nerf crowd on my neck when I simply find it boring to wipe the floor with a boss that’s supposed to be hard to bring down.
Fun fact : Since audio clues in Horde can be inconsistent(while I don’t have this issue in the Campaign for it), I was once standing right where the Wakaatu surfaced behind me while it sounded like it would be in front. Instant death so yeah, don’t be there.
I have faced this boss a few times since it was added to the roster and have to say I really like going against it. It appeared on Clocktower for my team and I have to say it was an intense fight because we had no demolitions formerly known as JD and no tactition formerly known as Keegan lol. The only thing we could do was clear the field while we did our best to evade all its attacks. It was intense but we had to make a united stand against and all in all it was a whole load of fun.
Really enjoy going up against. I love when the boss round starts and no boss appears and then the ground shakes and you just stand there going “well … sh**” lol
You get that same on Frenzy except it’s usually accompanied by a lone Snatcher or Carrier standing there being like “Where’s my backup?” before the Wakaatu makes its presence known.
Atlhough honestly, if you have someone using a cryo cannon and/or anyone who can put a slightly stronger bleed/burning effect on(even if it’s just a Brawler using Play With Fire, but not Infiltrator or Demo/Tactician levels of bleed), the thing becomes roasted too quickly. But just another side effeft of having good teammates, which sounds wierd to say as if it’s bad. And as I’ve said a few times I find its venom glands come off far too easily. Or you can just hide somewhere it’s unlikely to pop up at and ignore it until last.
I like the idea of this new boss…BUT! Is it really Gears? A bit Avatarish to be honest.
Why not have that beast that Queen Myrrah was flying on in GOW 3 as a boss?
Ahhhh TC…The idea is always there but the mark is always missed.
Slugger’s ultimate works very well on Waakatu but best catch her while fling and ultimate just stuns the b.stard your teammates finishes her off
Okay… I’ve just experienced another instance where the Wakaatu just disappears from the map. Except this time the enemy counter remains at 1 - there’s no other enemies left and I’m stuck on a wave with nothing to kill.
Which maps did this happen on?
The first time was on Allfathers; and the second time was on Bunker.
EDIT:
Just to add, on both occasions the Wakaatu was bleeding, and I believe it had burrowed underground. I can’t remember the health for the first one, but the second one only had about 10-15% health left. I wonder if maybe it had somehow bled out while underground and it caused some sort of glitch? It’s one to watch out for.
I wonder if this will be a problem on every map or just a select few? Time will tell, but I’ll stay away from those for now.