Versus Achievements are Completely Unrealistic

That is actually one hell of a sentence that matches pretty well. One can grind it (either with a friend with 3 additional controllers) or by having 2 xboxes with two accounts and 8 total controllers. But it still takes like 60 hours or something if I’m not mistaken and afaik the method used was even patched partially (which is seriously stupid to patch such a thing…). In addition to that on PC you can’t even splitscreen into Private Versus for whatever reason… playing on my old Xbox is just so terrible for me with this terrible quality and frame-drops.

TC changed the achievement requirements for Rank and File in Gears 4. Not some in-game metrics while leaving the achievement the same. They changed the actual requirements.

At first, you had to earn a rank in each core and competitive mode. It was later updated to be a rank in one core and one competitive mode.

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I think the point made for the change was the EU playerbase making it more difficult for them to find matches in all ranked modes or something like that. So it seems changes are allowed if there’s something not allowing those achievements to be completed.

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I’ve never heard that explanation for the change, but it would make sense.

By that logic, there won’t be any changes to the versus achievements, because you can unlock them in private custom, meaning there is no barrier for anyone.

I only vaguely remember something like that being stated for the reason of the change. Could look it up but I don’t think the news from Gears 4 are still up and around.

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I don’t believe xbox achievements can be altered once they are published.

You can only have 3 people playing Gears at the same time on one console. You need a least 3 systems to get 8 players into a game.

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Happened plenty of times already. Either the requirements for the achievement itself or ingame were altered in several games already. Shadow of Mordor recently recieved a final update because the leaderboards going offline would have voided 3 cheevos which are now obtainable again without direct changes to the cheevos themselves.

Blitz with double skulls was an event a while ago, something like each kill/assist is worth 100

I knew I got something wrong… thanks for the correction.

Still stupid though lol.

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Oooooh. Not to take this thread off-topic but that’s a great game, had a lot of fun on that.

It also says a lot about how TC have handled their achievements in their respective games compared to other studios.

I know its WBGames and the studio hasn’t released a game in nearly 4 years, and it’s a single player game, but they could have quite easily have just left it with fairly minimal negative press.

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This isn’t true, Dirt 5 recently released a patch changing the requirements of driving 10,000 miles to 1000. This means these kill achievements can be given the same treatment.

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I wish they had gone for complete 100 masters horde, complete 100 masters escape runs. Win xxx versus matches in non co-op ai matches.25k kills or eliminations would probably be enough.

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Don’t listen to this guy. Some people who A) don’t care about achievements at all or B) have an infinite amount of time to unlock these horribly designed achievements will never be convinced that the requirements should be lowered.

Some who fall under B are concerned with being in an “elite” few to unlock such terrible achievements. God forbid anyone asks for a reduction in a 200 hour pure grind(1000+ of hours just playing normal).

Stop asking for a handout. These achievements just aren’t for you BRO. (Insert Sarcastic font here)

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Same for some random skating-game that thought 72k miles on a skateboard would be a smart idea. Someone did the math and it would have taken 700hours of idle-grinding before the devs fixed it.

100 Horde sounds about right, but Escape should be way higher.

I think if anything, it should be to master each horde and escape map. I don’t see the point of having to complete 100 master horde games. If you can do it once, you can do it 100 times. But at what point, does that just become overkill?

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It would fit right in with these stupid Versus-achievements, albeit still far more reasonable.

I would still take a master every Horde/Hive-achievement. Don’t understand why TC is so afraid of them.

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True, it would fit right in, but we don’t need more ridiculous achievements😂. TC is trending in the right direction with this.

Escape Master - Master every escape hive (50G)
Horde Master - Master every horde map (50G)
Versus Master - Get 25,000 eliminations in ranked versus matches (50G)

Wow that was hard. We should work for TC

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That’s 10x worse than 100k and would be unobtainable at some point. Not to mention it’s already an endless wait in the EU to even get a ranked match going.

These will probably be a part of Seriously 5.0 Chapter 2. My buddies and I went and mastered every Escape hive as they were released just to be sure. Some of those hives are pretty brutal.

I don’t think 25K kills will be there. They already want us to get 100,000, that’s far more than we need. I do think they’ll add an achievement for getting every single Escape/Horde class to level 20.