Tuning the weapon sensitivities individually, making the cover systems and schemes players want. Making the game about outplays instead of mechanical errors

why can’t we adjust sense for all weapons individually instead of just one overall tuning? One sensitivity for all these different types of weapons is madness, Faster for Shotgun and slower sniping for instance?
I watch pro players miss roll on streams, tournaments why can’t we have evade put to R3 with default scheme? Or make a Controller scheme that keeps run and cover on the same button please? Bigger plays, no more cover system error deaths?

Death by a thousand miss rolls

Another thing I’ve noticed is the fact that sometimes I get stuck by covers. i mean I try to move and slide but it gets stuck and the character remains still especially with frags around… sometimes it feels scripted

Same reason we can’t just switch shoulders.