Ever played the Engineer and there was no Energy in the Fabricator, because no one is dumping it. I have. Ever wiped because there was not enough Fabrication out, ever been blamed because you are the Engineer, guess what. I have.
Energy, a resource used for building Fortifications in Horde mode on Gears of War 4 and Gears 5, in Gears of War 4 Horde it was supposed to be collected by the Scout. Yeah, right, how many times did that happen… In Gears 5, some bright spark decided to use Energy for building and Perks for personal use, except the Engineer.
So, what is the problem. Simple. There are still games where no one is dumping Energy for the Engineer to build with. There is a Post in the Forums at this precise moment where common sense and guilt have been questioned. I am not going to go in to detail, suffice to say, it is not the first time Energy has caused a stir.
Solution. Get shut of the Energy. The Scout in Gears 5 Horde is useless as a collector now, the Scout in Gears of War 4 Horde was only good if the team had some sort of communication or cohesion. Mostly anyone and everyone collected. Making the point, pretty useless of why have a Scout. Truth is, the Scout was a Tank, and served well as one too.
Alternative. I think it is time that an alternative was given as a resource for the Engineer to build, and that alternative should be a restricted build quota in the Fabricator. This will take some work for The Coalition to implement, but the idea is, you are given so many Barriers to build per game, so many Sentries to build and so may Weapons Lockers, they are locked and released depending upon level and or experience. This is to stop people chucking out Ten Barriers before Wave one is complete, same with Sentries and stuff. Upgrades work the same way too, so you can not have a line of Sentries at level 4 again at Wave ten. As i said this will take some implementation, and obviously not going to happen in Gears 5 Horde. This for now is a basic idea, i am sure people out there will see its advantages, and also have ideas on how to refine my quickly thought up ideas.
It is time the Energy was taken from the game, but for now, Energy should be automatically dumped at the end of each and every wave automatically, this The Coalition can do in Gears 5 Horde.
As for Perks, they should never have been bought for Energy in the first place, this i object to very, very strongly. Perks should be earned, and not taken from the pocket of the Engineer. (no matter how much Energy remains at the end of the game)
I look forward to comments building upon my thoughts, better ideas, as mine are basic. For now.