Thoughts on Hivebusters DLC?

It does sound like her.

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Really hope not
 Instead of hunting side-missions, Gears 6 needs more warlike open worlds. Enemy patrols, enemy ambushes, friendly vehicles and units moving through certain areas.

Open world areas are the perfect opportunity to introduce Swarm artillery, after all. They need that if they’re going to operate as a real fighting force against the COG.

Why do you hurt me like this

Played first on intermediate difficulty, later on Inconceivable. Pretty small content, very few arena styles scenarios to get a decent firefight unlike RAAM’s Shadow, it’s much better and don’t come with that BS of nostalfags or any other cr4p.

Too much bla bla bla, walking slowly and when you started killing monsters, you notice you’re on the next chapter. isn’t worthy 20 USD for me (approximately 549 MXN) talking purely on gameplay aspects. Isn’t enough beautiful wallpapers ultra graphics.

Look at Crysis 3, 13 hours on the hardest difficulty for me on PC, very beautiful but 0 replay value, maybe 2 or 3 runs but nothing more.

Maybe I enjoy play DM Rankin on UT2K4 with godlike bots or fighting against Xan Kriegor on the same game rather than linear campaign shooters today.

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Subjective. They impacted my brother and I.

Gears has always been great at showing and telling (there’s a popular idea that telling is always bad and showing is always good, but they’re both valuable storytelling tools, and both can be done badly). The trio of Kait/JD/Del fulfill a variety of purposes while also feeling like real people. In point of fact, JD is exactly like a real person, because he looked and acted like my little brother.

Kait shows us how Outsiders have grown beyond being Stranded. Her actions and dialogue reveal a history of exploration, bushcraft skills, a working knowledge of more subjects than the average American adult, and a dangerous childhood that sharpened her caution. She grew up riding windmills, spelunking ruins, risking tetanus, hunting, journeying long distances, and trading with disparate groups; all the things that helicopter parents and “Nanny States” (like the New COG) forbid children from doing. We learn through Kait, Reyna, and Oscar that it takes a lot of training, education, and community-building to survive outside the COG’s walls.

We also see Kait eventually relent to logic and change her mind, agreeing with the others that she needs reinforcements to save her mother. I can count on one hand the number of real people I know who can change their minds like that.

Even in Gears 4 it was apparent to me that Kait was the most level-headed and mature of the trio. While the guys masked their fear behind humor, which is a real behavior that soldiers rely on, Kait behaved more like Gears 1 Marcus. Straightforward, direct, but she still had a sense of humor because she’s young (though her humor is even dryer than JD’s and Del’s). And TC/Ferguson didn’t even intend for her to be the new protagonist at that point.

I don’t need to cover JD, because his leadership skills shone through several times in Gears 4. And as I said, he acted exactly like my brother, a real person. My brother and I went through some tough ■■■■ together on the farm, and we both had multiple brushes with death a year. Jimmy always kept his sense of humor. It became a mask. A mask that killed him.

And Del is everything I’ve ever wanted to be. But, you know, with actual knowledge of mathematics, engineering, and chemistry.

Together, JD and Del showed us the COG without the game even needing to show the COG. Marcus helped with that later. Del went on to tell us about the past, while also showing us that he paid attention to every Gear he ever met.

And Gears 5 evolved all of them by leaps and bounds. Even Del, believe it or not. Del remained the grounding presence, the everyman who speaks for the audience, but he continued to prove that he’ll run into a burning building to save people.

Honestly, the entire trio demonstrated the qualities of heroism, teamwork, and self-reliance that militaries prize. But they also demonstrated weaknesses, and qualities that don’t fit the military. They overcame some of those weaknesses. But like Cole and Baird, they’ll always retain those qualities that don’t quite fit the military mold.

And they have room to grow. That’s the magic ingredient that makes me care. Watching these characters start as daring operators, then evolve
 It’s fascinating. Just like I enjoyed watching Baird become more empathic, and I was fascinated by Dom’s disintegration.

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Not offended. Just putting my dissenting opinion out there, so others might change their minds, or speak up about similar opinions.

There are plenty of reasons why someone might legitimately dislike any of the characters. It’s easy to see why some folks hate Baird, for instance. But the overwhelming majority of the opinions I’ve seen about Kait/JD/Del have been shallow at best, and toxic at worst.

That includes the people who say “I like JD because he’s cool now,” and “I like Kait because she’s tough.” Vapid, shallow, and not meaningful to discussion. Just like the people who say “Kait is whiny” or “Dom is a crybaby.”

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I have got my not so great opinions about those 3, but the mods always delete those post. :neutral_face:
So Hivebusters all days, every days! :sunglasses:

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Well, my last paragraph summarized what I view as shallow.

But here’s an example of what I consider toxic:

Open world areas take tons of time and often feature lots of bugs to go with it (Cyberpunk 2077 as recent example of this) and I also want to mention that just because a game is long or has lots to do doesn’t mean any of it is compelling. When you look at Gears one thing that can’t be argued is that its featured a TON of awesome and fun monsters over the years, so I think its right up GOW’s alley honestly.

Regardless though, TC will be more focused on Locust/Swarm/Lambent/whatever in Gears 6 for sure, all I’m saying is don’t be surprised to see more indigenous creatures in the next outing.

Having any positive or negative opinions are considered crime in this society. :sweat_smile:

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The guy claims that Fahz is a token minority, because Rod said “You know, we haven’t had an Indian character yet.” Yet, Cliffy B and Rod set out to create a “United Nations style coalition of nations and cultures in the COG,” according to an interview over Gears 2. Which is why Lt. Kim, Cole, and Tai existed.

That’s not pandering, that’s worldbuilding a culture made of other cultures, using real-world cultures so that the humans feel more human.

THIS is real criticism:

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But they do have biomes and diets and physiology very similar to Earth. That’s why Lahni and Tai are based on Pacific Islanders, and not blue aliens. That’s also why Fahz is Vasgari (a nation that was created for the novels).

Then we vastly disagree, because Kait acted that way for a reason. She told Oscar to pack up and leave, then was angry when JD told her to do the same thing
 Because her visions had just evolved from visions into actually controlling the Swarm, and killing Oscar against her will.

The JACK BURTON LSG guy left out that important context, and framed Kait’s actions as simple hypocrisy. He made a mountain out of a mole hill. That’s the toxic part.

@forum-mods Please close this thread. :neutral_face:

He’s afraid we’re going to devolve into an argument over Kait. But it’s common policy to stop discussing something when both people civilly disagree.

You shouldn’t worry, Mikel.

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Okay, no worry, then. :slightly_smiling_face:

I see too many people do that. They argue about how Kait is such a bad and hypocritical character but they conveniently leave out things. One such thing shown to me by a friend yesterday where a person on Reddit complained that Kait never went to see a doctor for her headaches
 completely ignoring the reason for them and that a Locust secret isn’t exactly very easy to come out and/or be straightforward about. Which makes sense with how Kait only reveals it when something very much extreme happens and a boundary is crossed or broken as she realizes she needs to be helped with it rather than still keeping it to herself.

Speaking of similar opinions(sort of), since it should be obvious to most people I like Kait(story related, the MP/dialogue lines are another story of their own), I figured I’d say this : I initially got interested in Kait more because I found her character more relatable than well, most or pretty much any other Gears character up until that point, but that’s not to say I didn’t like any of the ones that came before either.

Anyway, part of that reason was that her Outsider background seemed very interesting to me and, as someone who grew up more or less in the middle of Europe in your usual house, I found that would have been a far more interesting way to grow up and live than all the things parents tell you not to be doing and that you’re not taught in our very capitalist system(which if I would go into further would devolve into a rant about the issues I have with today’s society, so not going there), all the things that are useless if in a situation where you have to live off of what you can find in nature instead of what others produce and only useful in a system I have grown to dislike profoundly for various reasons. Many things I would rather have done that I didn’t get to do in my childhood because of where I was born
 but then if that was not the case, and I was in that situation, it’s likely I wouldn’t be here making the post lamenting about not having done it, and I’d have missed out on some other things I lived in my childhood
 so eh.

So yeah, basically, I liked Kait because her personality sorta reminded me of my own in a lot of ways with her impulsive acting when emotional, her feelings of guilt, and bending to logic when it came to seeing the extent of the Swarm infestation in the dam(mostly, I still tend to be a bit stubborn about things here and there). From there, well, I’d say I’m just interested in following where she’s going and how the character changes, but I do kinda wish TC wasn’t trying to overly force the military clichĂ© on Kait. To me, it feels like that’s what they’re trying to do despite her background and views on the COG as a whole. Just doesn’t seem like a natural change to me. I also beyond hate it when people claim that turning Kait to the Swarm would be a “good thing”, when all it does is remove Kait and waste the entire potential of the character and replace it with a body that MIGHT still look like Kait but is either controlled by a corrupted mind that isn’t Kait, or Myrrah
 since she wouldn’t willingly go to them.

Del
 I never precisely disliked the guy and appreciate his knowledge of science stuff and that he sticks with Kait even when she reveals her Locust connection to help her through it, but anything deeper than that honestly eludes me. In Gears 4 he was there and kind of not there for me, albeit still preferring him over JD then.

Now JD. Oh how I roasted how terriblly bland and generic I thought he was in Gears 4(and good lord that face was awful, but that wasn’t the main reason) to in Gears 5 going
 yeah, he’s actually kind of ok and not so bad after all, albeit with some reservations about his reckless acting and of course Lizzie(RIP a character that could have been developed instead of being killed off in a pointless, stupid joke that is old and no longer even funny - TCs acting when prompted with the question of why Lizzie was killed makes it obvious JDs character development was just a convenient excuse for it) in Act 1, throughout his development. Do think the Act 3 sequence could have been handled a little better over more time rather than Kait and Del immediately being fine with JD again after just a few words when they’ve been apart for several months and not on good terms.

Fahz
 he’s an interesting catch. Couldn’t stand him at all in Act 1, but he became
 tolerable and not all that bad over the course of Act 3, which on a first playthrough I wasn’t expecting to be the case after the initial negative impressions.

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Is this thread still alive!? :neutral_face:

Of course! You didn’t think it would be so easy to bring down a thread that has remained polite and civil with friendly discussions between people now, did you?

Really though, jokes aside, as it stands there is no basis for the thread to be locked. Unless TC wants to remind us to talk about Scorpio more and less about their other story.

Well
 This thread supposed to be about Hivebusters DLC. So please do not derail it. Thanks. :slightly_smiling_face:

Oh by the way
 We have already got a Hivebuster vs Campaign thread. :slightly_smiling_face:

I don’t see Gears as needing an open world, 5 more of a Mass Effect Andromeda kind of hub area with different areas, but I wish the Swarm had Far Cry-esque outposts to raid. This was relatively empty. Hivebusters had the sequence where you could do a more stealthy approach. Reminded me of Road to Ruin in Gears 2. Enjoyed it. Really hope Sanctum becomes an actual hive in the future.

I expected it to be similar to the Tomb Raider reboot
trilogy
thing.