This week in Gears Oct 12 -18

Who in the blue hell asked to change Macs face? Better yet, who listened and went ahead and did it?

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There it is. The voodoo skin set. The first Weapon skin set I completed in gears 4.

Now I can Who do you voodoo ■■■■■ people again.

Also the starting of Halloween content! I’m going to enjoy marking enemies since I’m the only player who apparently does it in any mode! Aren’t we having fun yet? I sure will.

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Indeed

That locust drone is lit.
Maybe I’ll get him.

The modifications in the developer playlist look great, it’s a shame that is still under development and arrived too late because my friends and I already left gears…
That hidden mechanics of health restoration sucks hard, same as magnetism, legacy damage, cover mechanics + damage resistance, etc… everything about legacy mechanics sucks.
TC, if you dont fix your netcode your game will suck forever.

I checked this on the gears website (the comparison video before and after tuning). This tuning is a welcome change to the longshot and I can’t wait till they implement it and remove the old tuning on the longshot.

After watching that comparison video, I don’t think I could go back to the old tuning anymore.

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WTF??? What happened to mac you completely CHANGED HIS LOOK WTF brand new character… disgusting.

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Can we talk about how mac looks like a damn bulldog now though

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Its as if the change to the gnasher spread was applied to macs face instead.

Dont think i no of any other game which has altered the look of one the games favourite characters without reason.

Sigh…

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Looked more like they carved a new face out of rock to me.

Or something like that, anyway.

Using my love of cats against me, you ■■■■■■■ :sob:

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This annoys me.

They can fix that (which I’m glad they did), but they can’t fix the biggest issue with remapped schemes; the delay?

Like, c’mon, TC. I’ve only noticed that sticky cover issue for a few weeks, the delay with schemes has been an issue since Gears 4 :smile:

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Someone may have already mentioned this, but Lizzie’s Aggressive Armor seems to have been fixed so that melee attacks generate stim again (I haven’t tested grenades yet though).

Grenades work with Cold Finish again(at least Incendiaries do), so I would assume the same applies to Aggressive Armor.

What I’m not sure on is whether it was actually fixed or if it’s unintended rollback to something prior that will get removed again like the prior TU that made barrier effects work again for a little while until TC was very quick to kill off that spark.

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Ahhh. The irony of an incendiary grenade causing freezing damage.

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Mac? :rofl::joy::rofl::joy::rofl::joy:

More like Macklemore.

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Leave me out of this lol

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Petition to change Mac’s name to Greg and Scorpio Team to The Dillinger Escape Plan.

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What a horrible face of Mac

You changed your profile pic and we didn’t ever have a conversation about Homestar runner