This week in Gears Oct 12 -18

After Op 5, it would no longer be called feature / promo characters. Just simply classes. You’d be missing out.

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Well I’m not sure. If they make roles like Emile’s melee class more than totally squishy with only Stim for protection, I could pick that up. But its bleed may be less powerful than Lahni’s venom bleed.

But I see little incentive to try say, the role Grace has because it doesn’t really do anything particularly unique that no one else has. Or even Sarah’s unless they add a way to get grenades without buying them all the time or having to hog ammo boxes, like the Resupply skill of the Soldier in 4. And they fix them disappearing unless you bag n tag a meatshield when you run out of grenades.

Besides, I was on about exploit testing, which is the only time I would remotely consider using them at this point.

Sarah Connor is like a Grenadier class. I wouldn’t be surprised that’s the actual name. In Horde, she has Health, Health Regen, Movement Speed and Damage into Cooldown Perks. They aren’t great but Movement Speed seems okay for running back and forth from Fab and the Damage into Cooldown would help recharge the Stun Ultimate. Otherwise, they aren’t useful perks so could just spend 500 power for 8 Frags, every time. Given how we get 1,000 to 10,000 power every wave, depending on the match, that’s enough for 16+ Frags or something, per wave. And performs more effectively when they aren’t tanky.

The others, Emile and Grace, there might not be much point to them.

Exactly… Exactly… That would be a useful perk for granade focused characters (sarah, cog, keegan: for keegan ecplosive resupply should reload granades too, imo).,

What nine minute run on Overload?

Like this one:

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Ahhh, frenzy, ok… Haha, i couldnt imagine how you could do 50 waves in 9min no matter what you did with Marcus :grin:

Gotcha…

Let’s take a second to appreciate Beanie Kait though. Beanie Kait is best Kait.

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I’m still seeing lots of lobbies wanting to do the Clayton glitch.

I’m not going to tell these people that it’s been patched. They can waste all the time in the world trying for all I care! :smiley:

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I’ve seen those too. Every time I’m so tempted to drop in and make fun of them. But then realize it’ll be better if I just let them fail.

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Aye I won the bet lmao

It was close, but you most certainly did sir! Congratulations!

I imagine this is the current situation in those duplicate Clayton escape lobbies:

image

They gonna blame each other for not setting the right cards as they are unaware that this glitch has been patched.

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That’s because it isn’t. It still works. Apparently “disabling” a card in TC’s eyes really only means blanking out the description but not actually disabling the effects of the card if it is equipped (or actually disabling it so you can’t equip it…).

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It states here that the glitch has been partially patched?

‘Uncle Clay’ card could be equipped but it doesn’t do anything, rendering it useless at the moment.

People wouldn’t be saying it if it was actually properly fixed. Or at least not working.

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Yeah, just read this thread which you mentioned. Now I am aware that this glitch hasn’t been patched.

Thanks for the info!

Chin up everyone, this week we’ll get some more cosmetics :slight_smile: /sarcasm overload

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You mean some more coin or iron sinks to not really bother with because they’re not an interesting skin or not for Lizzie.

Side note : Character skins > weapon skins.

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Mac skins>everything :smirk:

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