Great post. I feel like Gears of War 3 was the peak (online vs mp) The horror vibe from gears of war 1 was greatness tho…it was listed in the horror category back in the day.
do you by chance mean booshka?
Haha,
Well yes.
Nice name btw.
I will say though you are right if the promotional classes had weapons more suited towards their characters like breach shot, booshka ,sawed off shotgun, gorgun pistol it would give the game more interest to play those promotional characters
The absolute last thing this game needs is more “prese RT to kil” weapons. We already have pre-active’ing of boomshots, torque bows, drop shots etc. We already have power weapons respawning every 60 seconds and nobody wants to play “guess which corner the theron noob is hiding behind” lol. It’s about damn time ppl like you got some gnasher skill
Didn’t everyone hate sawoff and getting knocked down by smokes? You serisouly want that? Flash bangs are here for that. That mechanic was so stupid back in 2 they removed it.
I do not want these returned. If sawed off came back, make a pickup weapon.
The color pallet of 5 was amazing. The look of 1 would be cool for about 2 minutes and become boring quickly.
Hammer and retro as a load out would be broken.
I’m for this in maybe a quick play playlist but not in any ranked match
Yes, definitely.
May as well make ranked modes Gnashers only starting loadouts…
I understand where you’re coming from, but it only seems like that because people enjoy the gnasher and movement mechanics of the game.
The best teams and players know how to transition between cover fire with lancer, clean up with pistols and battle with the gnasher. They also know how to strategically pick up and effectively use power weapons. Including weapons like retro and shocks.
I find those that just blindly rush in and try to gnasher everyone tends to be the reason why the team loses.
I wasn’t trying to be facetious, it just seems that the only gun anyone actually wants is the Gnasher.
I’m not a fan of the meta that’s dominated by one or two guns and wall-bouncing (I know I’m in the minority) it’s why I moved away from PvP and focused on PvE.
I’m not going to get into the new tuning since that’s been beaten to death already, but my question would be:
Why show my loadout in a ranked lobby if there’s nothing that I can do to change it?
Why is the Enforcer (and flashes) the only other option in quickplay? I’d like to have more starting weapons, more weapons in general really… But I’ve already made that clear.
There’s so much they can do with the weapon balancing, Saw-offed would be a great weapon to bring back to the game; They need to revert back to the gears of war 1/2 style of combat and mechanics/weapon tuning, then making the maps not as bright and shiny, maps should have more of a dark/shadowy theme to them, where the players would blend into the dark spaces, and the armor would have light reflect off of it, or something.
My bad i meant since he LEFT it’s getting better
I have to disagree with graphical choices (as far as maps go, even I find the New Day skins hideous) and I don’t really see an “everyone wins” scenario with this beyond adjusting your brightness accordingly or making daytime and nighttime versions of maps.
I may be overly optimistic here but I feel like more weapons could help mediate some of the problems in the meta, namely the Lancer spam: if we had more starters there would be at least some people that don’t immediately go Lancer. Of course there’s more to it than that… the balance part of weapon balance. It’s piss-poor as things stand now, no one actually uses the Enforcer (and I may be wrong but even if they did they’d need to manually select it each time they enter a game and that is just dumb if so), Hammerburst got neutered and discarded between 4 and 5 (have both HB AR from GoW1 and HB II from GoW2 onward and let one be a starter and the other pickup only),
HB Tangent
They’ve basically made the HB II revert back to how the HB AR functioned (it’s even called Hammerburst Assault Rifle in the weapon gallery) I’m sure they can fenagle an excuse as to bringing back the OG HB for the Imago and Outsiders/nomads to use while they use the Swarm Drone’s HB tuning in PVP as the HB II (it’s three-round burst and hits a lot harder, it could be further distinguished from the OG by allowing it to headshot kill people that aren’t DBNO). Or they could make it semi-auto again, I believe that’s the more popular demand. I’d be okay with either!
the Markza as a starter probably sounds controversial but hear me out, it’s a three-shot headshot if it’s not active (I believe?) and they removed the active boost on starters so I think that is fair enough. Not a lot of players are really good with it so it shouldn’t be too overpowered and then to replace the Markza as a pickup weapon we could have Breechshot make a return (pleasepleasepleaseplease!).
The Gnasher will always reign supreme, that’s just how it is, so while I’d suggest another starter shotgun I’ll just leave it here. (NOT THE SAWED-OFF, I want it back but make it pickup only if you do).
And for good measure: @TC_Kilo1062 @TC_Sera @TC_MichaelAOS

Saw-offed should be a power weapon pick up, If limbs are shot they should show signs of being shot at… Y’know? having bullets pumped into the characters arms/chest/legs, Face should have some incapacitating affect.
I dont miss sawed-off , but i’d like to couple things to be fixed asap.
- this movement it’s too slow.
- frags has to much delay .
- Boom dont feel explosive weapon, it’s too weak.
- same with dropshot is too weak .
- Gun change delays have to be removed .
Couple things should be easy to fix .
Maybe they could introduce a ‘hardcore’ playlist that has health regen turned off, friendly fire turned on, less headshots to kill and maybe stim packs at certain areas? (Sort of like CoD, yeah?)
Could make the game more tactical which I know is what at least some people want, you could even do it with the current tuning. (Old tuning would be ‘core’/normal playlist tuning).
Can we add
- switch which side you aim on with a stick click?
The fact that ‘right-hand advantage’ is still a thing when we’ve had the ability to switch sides (on cover only) in every single game is downright silly.
-
If shot in the legs, Knees, Anything below the waist will cause the player to be slowed, crippled, almost to the point of crawling, using cover to mount and gain balance, due the characters legs being damaged by bullets/explosions.
-
If a player is shot too many times in the hand/arm, shoulder, chest, bodily damage will occur. (if shot in the hand, obviously the hand will be incapable of wielding the weapon, thus making the player resort to cover to mount the weapon, causing the aim to be inaccurate.
Add more dynamic detail to the game.
-
A type of armor pick up, A more realistic pick up, where the player would perform an animation while putting on the armour.
-
Players spawn without any armour platings, they are required to go around the map and pick up pieces to assemble armour.
Example v
- Kantus can put out a small area heal, and revive one downed player.
^^^^^^^^^^^^^^
It sounds interesting on paper but I feel like the execution of this idea may be a bit too delicate a job for TC - and that’s not to bash them, I feel anyone would have a hard time making such an intricate system fun to play.
I wouldn’t want Gears to change too much more than it already has. Furthermore if they do change I hope they stick with it, not even players that play consistently can keep up with these tuning changes that come and go with the seasons.
I’m all for tweaking and rebalancing a meta lest it become stale to play, but when it’s this drastic you lose me and countless others. Then you’re back to square one with a pathetically-sized playerbase that you need to pull cheap tricks on to hook more outsiders.
(That’s not to say the current tuning is a cheap trick, there was plenty of time for people to give feedback but most were “done with Gears” and only came back to jump on the Dunk-on-TC Train).
remember the Booshka being shown in one of the OP trailers? I bet it was going to get added as well but was scrapped due the mishandling of the game.
that excuse about the people who made the trailer didn’t know it wasn’t tin the game sounded ridiculous.
probably has lots of plans for this game but all the overhauls/COVID killed that stuff off.
