The Truth behind Gears 5 (Read this)

They were but there wasnt one for the gnasher

Are you gonna join Ghost and I for some escape @Nineteenth_Hour???

Only if you accept Delivery Drivers with no working Mics.

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I’m logging on

No u

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Sorry, but I have to disagree. Imo, gears 3 had the best overall story/fun factor/balancing… so to me, it was the best gears game. 2 was just a bit too clunky and slow, with most weapons feeling like pea shooters. The story was good, but gears 3 was great. It was the culmination of the trilogy, it showed how desperate everyone had become (cog, locust) and the infighting with the glowies made for an amazing feeling… each encounter actually felt like you were fighting a war on 3 fronts, and we weren’t sure if we were gonna win (by we I mean the cog).

3 had the best written story out of them all, the most heartfelt moments (dom’s death/Marcus’s reactions thru the campaign), actual feelings of despair, seeing the devastation from the hammer strikes in outlying cities (especially when we met griffin)… it had all the elements that culminated in that wonderful “this is from dom” moment when Marcus dropped the queen, knowing the locust are about to be destroyed, THEN the sinking feeling yet again when we couldn’t save Marcus’s dad… 3 had it all and it couldn’t have been told any better to end the trilogy. Yes 2 had its moments, but we barely knew tai and then he takes a gnasher to the face. The biggest moment was Maria, but the story pushed on and kinda glossed over it after. 3 made us feel the impactful moments… and they were more impactful.

Besides all that… 3 had the most “fun” stuff to do after the story was over. We could go back and play with modifiers and have fun insta-gibbing all grubs in our path, horde was fun plus the modifiers made for a lot of great replayability, pvp had the best playlists and events, we had beast which added even more stuff to do… not to mention the Great War journal, ribbons, medals, etc… it was the best game that took everything that came before and built on it.

Epic decided to make a truly fun and great gears game, and I can honestly say from my point of view (along with all my friends who played every gears game with me) that 3 was the BEST gears game, nothing before or since was on its level.

I respect the fact that you say 2 was the best, but I remember how it was a chore to play before TU6. Yes 2 had great maps, dlc and it was fun, but 3 refined everything we had before it and made it the best… even 3 was built off of 2, so it’s no surprise ppl say 2 was great, but by the time 3 was in our hands, it did everything right (I even loved getting team killed with my buddies by the beta-sawed off… that thing was BFG-9000 level good and I laughed every time I was taken out by it cause it was glorious!). 3 was balanced after a while, but it still felt great, unlike how TC seem to ruin things every time they release an update.

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Right. But Gears 3 also caused Epic to sell the franchise. In making a game that was packed full of the features you mentioned, the budget was incredibly high. They estimated that making Gears 4 might destroy their studio so they sold Gears to Microsoft. Microsoft assigned it to The Coalition, which was a much smaller studio than Epic. I think this is the reason 4 and 5 appear scaled back compared to 3.

No no no…this is copy righted by @ll_R_E_D_l and he gave me permission to use it. You will be hearing from his lawyer

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Hmm…

I suppose after looking at it again, after your reply, and seriously considering the aforementioned game’s success and impact on gaming as a whole I can safely and once again say no. That’s a matter of opinion and there are bigger games in the past that have shaped a game style that’s heavily inspired numerous games today.

Don’t forget about judgment. Even tho epic estimated the costs would continue to rise, they got PCF to make another gears game for considerably less than expected, using old assets, maps and content that never made it into gears 3 (most of the PvP maps were scrapped gears 3 maps).

Yes, they ultimately sold the franchise due to rising costs, but that was because they didn’t think they’d see a profit on each new games cost vs return, whereas MS has a much larger budget and can put more money into the franchise, so the cost of each game has still gone up (gears 4 was the most expensive one to date after MS bought the rights). Just because MS tapped TC to develop gears didn’t mean they had to cut back on features. They had all the assets in place from 3 that they could’ve transferred to 4, but actively decided to cut features (thanks Rod F) to have that minimalist feeling that was present in gow1. To me, it just felt bland cause we had already experienced a bunch of stuff over the course of 1-3 and judgment, so TC leaving out fun modes like beast, overrun, FFA, etc just felt like a step backwards, and it’s never felt the same since.

Anyway, the reason costs kept going up was due to inflated costs… more devs, artists, writers, engineers, servers, etc… basically, the studio kept growing and epic didn’t think they’d be able to keep growing and making a profit, so they abandoned ship. Yes, I think they had to end it due to costs (they would’ve found inventive ways like contract other devs to handle the load, like PCF, and that would’ve made the franchise fall apart due to poor quality and all that stuff), but MS had and still has the budget to have made a gears game with all the features/modes from 3 and judgment combined in one game plus new content and they’d still have made money. Rod F and his team actively chose to strip the franchise down to nothing to resemble gears 1… it’s even why we lost 4 player co-op, in an attempt to recapture the feeling of gears 1, but to me, it was a fail the moment they put Rod in charge at TC. He always clashed with Cliffy and if he got his way back in the day, I doubt we’d be talking on a gears forum today.

Just an obligatory PCF made jears campaign, the abysmal multiplayer was 100% epic.

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It’s just that Fortnite is a horrible example no matter what way you’re comparing the two games. Even if you’re just in a very blanket way comparing games you feel are gimmicky, Fortnite is FAR more gimmicky than Gears will ever be.

It’s also strange you now say you’re comparing to say Gears 5 is just as gimmicky as Fortnite, after calling it “one of the best games the world has ever seen”.

This is just completely wrong. Companies do this all the time in pretty much EVERY industry

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Well Gears 3 had a defense correspondent with years of knowing how military actually operates, with connections in that occupation, amd had written many many novels.

Tom Bissell wrote…Gears Judgment. He also has no ■■■■■■■ business writing Gears. I just highlighted only one part of what he said but…this guy’s a moron. No wonder the stupid “choice” happened.

Rest of the article.

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I mean the actual story for Judgment is good in my opinion it was the horde style campaign that I didn’t care for.

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That was irritating beyond belief. I can understand doing it once, if it was on a larger scale like in Anvil gate in 3, and you had actual defenses you could set up, and make you feel more involved in a siege, but when it’s just a squad, it’s unnecessary. Then they added it to 4.

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Yep, you’re right about multiplayer… I forgot about how they decided to throw a Hail Mary to see if it’d work (which it didn’t) as a last ditch effort to make money on their way out.

I wonder what would’ve happened if it landed, everyone loved the new pvp stuff and it was the highest selling gears ever. Well… I’m glad we’ll never know the answer to that.

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I’m sorry. I can’t seriously take the opinion of someone who has anime as their pfp

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Assets that were from 2011, and were passable in Judgement, but not for a brand new game on an updated Unreal engine in 2016, that was also being used to show off the One S’ power as a gaming console.

Not so cut and dry.

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3 posts were merged into an existing topic: The Next Dimension