Well people plays a lot of this waves cause they want to level up characters Wich is not bad if you’re leveling up a promotional but this is the only exception… In recent days I founded a lot of randoms in my lobbies level 20 and I usually start the match trusting in them and what happens… There’s some examples:
Demolitions using trishot and ballistic weapons
Not engineer classes building fortifications
Useless classes trying to get punto master horde
Infiltrator’s who never use shotgun
A log of people like I mentioned just ruins the experience for real horde lovers there must be a filter if you wanna play master …
It’s not just Jingle Juvies you know. All forms of Horde and Escape get this - people looking to be carried because they want the Heroic Venom weapons; and/or the daily challenge rewards. I’ve become brutal with kicking people.
Your best bet is to be the host and invite friends or start making friends. There is a strong influx of newer players from both PVP and to the franchise playing.
I haven’t kicked anyone yet, but I do quit out when I see people doing those annoying things. Like today’s “The Labyrinth”. I’ve had to it 4 times because people clearly don’t know what they are doing. No, you don’t take the boomshot, frags or the RL from the tactician, unless you’re a demo. No, you don’t shut the door in my face multiple times. My fourth attempt was with only 1 person and he understood what to do instantly. No deaths during that run, smooth as butter, just the two of us.
Sometimes you strike gold with randoms, but most of the time it’s the pressurized sewer pipe.
So how does the new bullet boost skill card work for the demolition class.
It’s worse than it used to be. I’ve mastered all Escape Hives with randomers. When they used to release new hives every 2-3 weeks I’d always play with randomers and master it, and it would usually be done in about 5-6 tries.
Nowadays we have people who don’t have a clue trying and wanting to be carried as they want the daily rewards; or to get the Heroic Venom skins.
But also I guess maybe some old timers have simply drifted away from Escape as they’re bored of the old hives and there’s obviously no new ones being released.
Nice to see the spirit of gaming lives on…
Yeah, I’m finding myself needing to host more lately, if I just want to get all the rewards, when in the past I almost never did so.
Had to kick like three lvl 18-20 Brawlers, and another 18+ Blademaster on last night’s daily The Choke, because they obviously didn’t know the metas, nor were willing to listen. They were taking the guns and ammo instead of melee’ing, then getting themselves frozen early, or pulling the lever straight off the bat before anyone could go up one of the sides.
They never plant grenades or shot the bookshop the new skill card start to work once you get one kil for bleed or explosives…
Host a game in public lobbies and control who joins your game. There has been a rise in new players the last 2 weeks and as much as I welcome any new players they are a complete downer when trying to do a master run. I am not big on kicking people from my games but when you lack everything I have no interest in doing a run with you lol.
As for events. I go in at beginner to get the medals and then never return once the medals are completed because I just don’t have the patience for what goes on in there lol.
Filter like… lobby description and kicking tool ? Mmmm interesting mechanics.
I mean, it’s possible to be new and not know what you’re doing but still get through a Master run. I did plenty when I was new. The problem is, they not only don’t know what they’re doing, they’re being brazen and taking the lead despite having no plan, greedily taking things they don’t need, pulling switches and triggering things they don’t understand, etc. It’s sort of like dealing with children, lol. If you don’t know what that does, then just don’t do it, or ask before you do it. It’s not that hard.
If you’re telling how rubbish most Jingle Juvies players are and how almost everyone always sets up in the “tower” with the stairs, then I fully agree. I think it’s an extremely terrible spot as well, because it’s literally an explosives death trap with no chance of even remotely killing the Boomshot Scions that stop you from going anywhere when they spawn on wave 5/15 whereas a spawn setup is much easier to work with especially if you have an engineer. Both times I played Robotics Expert before it reached level 20, the completions were easy because I spread the base out such that enemies would often just be stuck in barriers and slowed by shock sentries. One of those was a spawn setup and it was pathetically easy, and much more enjoyable than the stupid tower setup I did the second time where I eventually tired of the stupidity of the building I saw the non-engineers do and just did it myself even though I had no intentions to initially.
When I tried to play a non-engineer class? Good lord they are bad. The teammates, that is. They completely ignore the taps for “muh tower setup”, which is a worse spot than all the others imo, and don’t even bother defending nor repairing them when they inevitably appear in the wrong spot, so they can’t build out further either. I haven’t made it past wave 15 and often they just outright fail on wave 5 because they don’t do a proper setup and camp at the top, which doesn’t just let the Scions get close but also makes it impossible to get away from because… you get Boomshotted as soon as you try to go anywhere but into the big open areas.
I’m not enough of a horde expert to know that would be a bad spot but certainly seemed good enough, especially if we had had a couple more killers on the team. I did it with two randoms on Incon last week, one Combat Medic and one Mechanic, and I was Marcus/Veteran. We camped in a top corner the entire 20 waves, with the mechanic putting the fab blocking the stairs, and some fences on the catwalk so it would stop up the juvies who jump the opposite ledge while I lancered them. It was extremely boring but we did it. We didn’t have a very hard time. The only difficulty was not falling asleep, really. I had to do the brunt of scion/warden killing with my ult. I had to use up an ult to kill one or two, then build it up again before I could kill another, etc., etc. Sometimes it took forever, especially with Wardens, because we were doing such pitiful damage. I just used a couple lancers and a retro I had bought for 99% of the killing, but at one point I splurged on a GL. I think the COG had splurged on several GLs already even though he wasn’t doing much damage. In retrospect, I probably should’ve splurged on a longshot too to make the scion killing go easier.
It partially depends on team setup but when you don’t have any ranged fighters, the top spot is terrible, especially when you end up cornered there and the Scions immediately blast anyone poking their face out with explosives. Or when you have a totally incompetent Demo not using their ult on the Scions and when they run out to shoot them they down themselves with their own Boomshot.
I did it again now with Striker(me), a Veteran, Tactician, Marksman and a Brawler. I was hanging out downstairs with the Brawler while the other three mostly stayed at the top. Less boring though not the most entertaining, but at least Striker with the ult is halfway decent at killing off Wardens with the Mace. Too bad it’s basically universally terrible otherwise…
Yeah there seems to be some AI issue that benefits us where the Scions and Wardens will stumble around under the base instead of coming directly at us. So I could run down with the ult, take out one or two, then run back up to safety and to build up again. If it weren’t for the dumb AI I don’t think it would’ve worked out.
Is the a point to play Jingle Juvies on incon ? How much better is the xp ? Cause yeah random join up is random so I only do advanced .
Not sure, but I remember the XP being pretty insane. My Veteran went from low-to-mid 17 to 18 immediately and I gained two levels at re-up 21 which people say is notoriously slow to level.
The XP gain is roughly 44-45k per 20 waves(~45 mins to an hour), but you’re basically rolling the dice with your teammates with public matchmaking… more than with Custom lobbies, anyway.
After 17-18, it really slows way down.