So weve known for awhile if you are almost in chunk range, but miss 1 pellet, you get an 86. And that damage is increased when all pellets land, resulting in a 1 shot down.
Ever since this update rolled out, ive been getting alot of 95-99% in 1 shot. This shouldnt be a thing.
Now i and many others are forced to adapt yet again. Apparently a consistent and reliable game is too much to ask.
There isnt a round up system now, you have go get 1 pixel closer to get the one shot kill. To be honest I like a lot this approach, but with the current servers lag and netcode structure we can’t have a good experience.