I think the X-Ray skill should highlight enemy weakpoints in a different color from the rest of their body. This would make it easier to pick out heads in the mass of angry purple mobs the ability shows you. (It would also help me figure out where exactly in the head you’re supposed to shoot Pouncers, because I swear I only get actual headshots when I shoot at the head about half the time.)
Also, we shouldn’t have to actually shoot through a wall to be able to shoot through grenadier helmets and Guardian shields, or to get the double damage this power gives you, those effects should kick in regardless.
Anyway, to make discussion, is anyone else annoyed by how easy it is to utterly waste this Ultimate? Sometimes I go Ultra Instinct and wipe out half the Horde wave, other times I’m a complete disaster and don’t manage to kill anything. I wish there could be some kind of mulligan mechanic for when that happens. It’s also really annoying how short this Ultimate is; if you don’t have Critical Parade, or level 6 Longshot Handling, you literally only have time for about 3 Longshot shots before it ends. Maybe doubling the base duration and halving the effect of Critical Parade would be in order.
I like the different color idea. Although I think it’s easy enough to figure out where the head of an enemy is (I don’t find them bunched often)… pouncers and sentinels / guardians maybe a good indicator?
My biggest gripe is I have played a few times this week and; randomly the highlighted enemies stopped appearing with the ultimate active.
I’ll say it certainly would be nice if you didn’t literally have to hide behind a wall to get the benefits. And I wouldn’t necessarily be opposed to increasing the default duration and then nerfing Critical Parade to compensate.
Pretty nice as is, though. Extremely OP if and only IF you can keep hitting headshots.
No. Its broken as it is with critical parade and longshot handling maxed out. The secret is to avoid explosive headshot and just land the headshot.
2 or 3 headshot kills withing 1 or 2 sec span in ult gives like more than half the ult bar in charge. I use my ult only on elite waves in master and can wipe the whole round without my team killing a single thing.
If you have no ult, just kill one (1) Scion and watch your ult bar charge by nearly 50%
If you’re having trouble getting cards, farm master/incon clock. I was also upset at the slow horde card gain and decided to abuse escape and the new daily/weekly system for ez card farm. Literally no excuse to max and abuse an op class these days.