Instead of the “party crashing thrashing” knife. it’ll be more of a fair fight if you were able to do this: to me this just feels like gears. It reminds me of a chainsaw battle.
Grabbing behind someone’s neck to pull their head in, to knee them in the stomach. It’ll all be reversible (counterable: from the grab and after) with either faster button smashing or timed button presses.
Another button pop-up will appears to let you know you can now do your number of different combos.
I support the idea of something appearing explaining “press any 1 button faster to do a combo” when the time comes. (after 1-3 land stomach hits)
Maybe your thumbstick’s position while smashing the same button depends on which combos will happen. After enough hits to the stomach have been landed. Maybe the: A,x, b, y, triggers, and bumpers, and thumbsticks pressed faster when this time comes… Will be the combo button pressing explanation for a combo. Maybe the combos can be allowed right after the grab if you do it fast enough or/& correctly within a certain time, or whichever way. The best way is the way I support, as far as I know.
On the flip side; the one countering the person’s hits will Time a block perfectly or press it faster. That results in their leg snapping and bleeding out. The leg would look similar to when Anderson Silvas’s leg was snapped by a timed block.
This idea was brought to you by a dream me and my brother was in. We were talking about how the knife needs to go, and this needs to happen. Needless to say, the desire to immediately record it woke me up. Which is what I did, which helped make so many edits. (I even changed the title)
PS: this is also a great idea for mortal Komat too. The Coalition “would you request this idea to them”? You might have to make a new game mode or something though for you.