So I have been doing some thinking just to give ideas on what could be done:
Pins from chests: x4
This would mean that if you were starting from level 1, it would take approx 400 chests to get a common pin to max level. (On the assumption of average 60 pins per chest, increased to 240, when 96k are needed to max)
Coins from chests: x15
An average level 8 Brumak thumper gives (across all three chests) about 1.8k. This would make it 27k. As there is literally millions needed for pins at higher levels this will help.
Level xp from pins: unchanged.
If the first two options can be amended, then I dont think this needs to be changed. If people can get a ton of pins and a ton of coins, level 20 will come naturally.
Reaching gold league: x4 cogs for a win, x0.5 cogs for a loss.
Its current about 27 cogs for a win, 15 for a lose. That difference needs to change to be a lot less punishing. More cogs for winning with a bigger loss penalty will mean people stand a chance at actually getting to gold.
I think those are the major achievements that people are missing, and the changes dont require achievement level changes, just loot changes in the gacha code. I think this should be enough that if people played and tried they could finish it, but if you just started today you probably couldnt.


