The future of gears pvp. Vehicles? Prone? Crouch button? Also TC, we have to introduce (customizable?) stealth executions!

The need to treat gears like halo 3.

Hella different game modes for everybody to enjoy! From 1v1 to 10v10

Customizable maps and game modes

Have a separate playlist for ranked-keep the ranking system super competitive like gears 4 was

Rn with the minimal amount of gameplay option (especially for pvp) it’s not looking good for gears. The new unnecessary tuning pushing gears og players away just makes it even worse.

And based from this last op drop. It doesn’t look like gears will be going in the right direction.

RIP gears 5. My prayers are for gears 6/Gears3 remastered

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Finally someone who thinks like me lol been saying this for years!!!

The only thing I wouldn’t add is prone. I’m hesitant about the crouch because it might break the game (rng wise) when it comes to gun fights(especially the shotty) wall bouncing with a crouch might be OP lol

A mechanic that would work well is lefty flipping (on command) ! It would be the game more strategic and balance the right hand advantage which is broken

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Seee that’s what I’m talking about lefty flipping is a musttttttttt yess please bring that in ASAP. And I’m really not fond of gears 3 let’s do gears 2 first and then I would be excited to see how they do 3. this roadmap for remakes can’t go wrong I strongly feel we need a gears 2 remake gears 2 fans shouldn’t just be crapped on and skip the line for 3. you gears 3 guys gotta wait your turn in all fairness. But a remake of both gears 2 and also 3 is a must down the line I agree with you on a gears 3 remake in that sense absolutely.

Also prone and crouching would be dopee and wall bouncing with a crouch would nottt be easy… and they could just make the crouch interrupt the crap out of a wall bounce animation so that it would be completely out of the equation. There’s a lot of ways they could go about adding prone and crouch in my opinion and this would enhance combat. Prone crouch ledge grabs and all.

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I don’t think more players and bigger maps are a thing we need right now. Currently, there’s a really low amount of people playing the game on a daily basis. TC blew their chance at launch, it did a lot of damage and we have to see if there is still going to be such an amount of people that is willing to try Gears 6. Seriously, Gears 5 at launch was absolutely devastating to the trust of people. They’ll need to launch a proper game and keep those people on playing the game, otherwise you end up with modes and maps that are unusable because there aren’t enough players for them. Don’t get me wrong, I’m not against the idea. I’ve had ideas before about for example 10 player Horde matches in bigger maps, or a mode of a continuously ongoing event of waves where people are free to join in and leave when they want. But there needs to be a constant significant amount of people online willing to keep playing that. I’m just being realistic here.

Swimming’s… well, you’ve seen how bulky and heavily armoured the characters are right? You think Marcus could properly swim in his outfit? I don’t think this would be fitting in both PvP and PvE. Unless for example they come up with something in Gears 6 that involves enemies that are more tied to the water.

Vehicles are something that works in campaign but doesn’t fit in when playing PvP or PvE, especially in the former. It would be such a radical change that it wouldn’t feel like Gears any more. The way you describe it: please leave that stuff in Halo and don’t put it in Gears.

Honestly I’m very happy about not being able to do stuff like jumping, crouching and crawling, it is one of the things that I instantly loved about the series. I haven’t played any of the typical shooters like CoD for a very long time, but I haven’t forgotten about BF2 where ‘dolphin diving’ became such a horrific thing that they had nerf it. I hope TC won’t add any of those things.

Not entirely sure how such a kick would work, similar to using the knife? I can imagine having roadie running used as a weapon to hit other opponents, similar to (but not as devastating as) Cole’s tackle when using his ability (I forgot the name of the role, apologies). I am up to stealth killing though. I’m not sure how that would look like in PvP, but it works fine in PvE.

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Stealth executions, crouching and prone? In gears? I think im going to vomit.

No offense, but casual players have no business offering points on game design and balance. Leave that to professional players and actual game designers.

Unless you truly know a lot about a games’ mechanics, your opinion on said mechanics matters little. Many people think they do, but they don’t.

Horde with larger squads and bases would be cool.
Massive gun fights, ones like the invasion of Anvil Gate in the Gears 3 campaign.

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Minor objection : Ascendance has Kait swimming around in Anya’s armor but likely only for a short bit. I would assume they wouldn’t be doing so in it for any extended amount of time, though.

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@Bakspatel
Probably couldn’t have boats and ships without a swimming mechanic.
Hostile marine/aquatic life could play a role in keeping people out of the water for extended periods of time.

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I would only like to see the ability to switch shoulders at anytime.

Crouching at anytime without needing cover would be a nice addition if implemented correctly bu prone would be unnecessary with map size and pace of game.

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:joy:

Moving on to more serious threads my guy, no disrespect.

You realize we’re on the forums, right?
Of course our opinions don’t matter. :roll_eyes:

It’s just fun to talk about these things…

Duly noted, chief.
You’re unlikely to see even that in Gears nowadays.

But is that really all you got out of this?
This was all a hypothetical, spin-off game idea.

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Instead of trying to copy the traditional BR games, Fort/Pubg and throw in relatively minor twists like Apex — TC could have a GoW BR that’s really quite far removed from those three games. All you actually need in a BR is a giant map, and something to make the map get progressively smaller — outside of that you can do anything you want to.

They don’t have to create weapons — two reasons for this, first being that they don’t have to do almost anything — but moreso because GoW already has enough weapons. I’m very confident that if you go through all the weapons we’ve seen in GoW, it’s at least more than Apex . You don’t need shields or healthpacks either.

TC ports maps from previous games and pretends they’re new — who really cares if instead of getting 1 new map every 3 months we get 1 new map every 6? In Gow6 they’re just gonna port Gow5 maps anyway — the bar is so low when it comes to maps that this argument doesn’t even work anymore. Like yeah, you’re right, it could get worse — but it’s already so bad I don’t think many people would care if it did.

A GoW BR would be a massive undertaking no doubt — but GoW is a game that feels like it would be almost perfect in a BR setting. The TTK is already balanced compared to other BRs, there’s a lot of inherent gun and movement skill, it’s fast paced, the cover/sliding/running mechanics lend themselves well.

The biggest roadblock is verticality if they choose to go this route — remember they don’t have to do anything, they don’t even have to create a giant map, they could do the most TC thing ever and just sew together the maps we already play on into a massive BR map. Minor alterations needed obviously, but this could be done.

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Everybody?

Are you serious? No-one knows under any circumstance how successful that would be. Let me ask you a question, do you seriously believe that Gears of War 5 had any issues with getting new players? I personally think Gears 5 had a huge issue with falling to retain its userbase, the solution should be trying to offer something that would keep those players.

I know that everybody is kind of just hoping that Gears of War will become a Fortnite killer or something if it were made into a battle royale, however there were a lot of games that tried to copy COD and steal some of its success but none of them succeeded, the reason is very simple. You can’t out-CoD CoD any more than you can out third person cover based shooter Gears of War, its just not gonna happen.

Everybody?

This game has been out for like 18 months — how many new maps do we have? Nexus, Regency, Pahanu (which everyone hates so much that it never gets voted so I haven’t played it in months) and what else? There’s almost no new maps as it is — the bar for this is so low. They could step up their porting of maps to make up for it if anything.

Are you serious? No-one knows under any circumstance how successful that would be.

I’m not talking about success — I’m saying that the gameplay aspects present within GoW lend themselves to a fun and fastpaced BR. Don’t strawman me, makes you look desperate.

Let me ask you a question, do you seriously believe that Gears of War 5 had any issues with getting new players?

Absolutely — Gow5 is a massive failure in terms of playerbase, player retention. Which is why people want to try something else — CoD has Warzone, and it has proper CoD — why couldn’t GoW have that? GoW: BR and proper GoW?

I personally think Gears 5 had a huge issue with falling to retain its userbase, the solution should be trying to offer something that would keep those players.

Yeah, and a BR would seem like a good idea because GoWs gameplay is more suited to a BR than a game like CoD. I do have to point out the biggest failure in the series history was also their departure from traditional Gears of War. GowJ is the only GoW game that’s ever actually failed.

I know that everybody is kind of just hoping that Gears of War will become a Fortnite killer or something if it were made into a battle royale, however there were a lot of games that tried to copy COD and steal some of its success but none of them succeeded, the reason is very simple. You can’t out-CoD CoD any more than you can out third person cover based shooter Gears of War, its just not gonna happen.

I don’t expect GoW to be a killer of any game — it would just be nice if GoW could reclaim a bit of it’s lost glory. A BR could be a good way of doing that. Your solution by the way is to pay less attention to PvP and focus on PvE and bring back OverRun, a gamemode which contributed mightily to the failure of the only GoW to ever actually fail. Sure, have OverRun — who cares, just have a basic MP like we do now, and a BR as well. CoD has shown all of these are possible together.

Edit: Having OverRun, or a BR or keeping Classic GoW modes doesn’t mean that you can’t have all three. It’s not a binary choice — you can want a BR, and 4v4 execution in the same game.

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I’d sooner have a “war-sized” team battle on a BR sized map than an actual BR.
But whatever, to each their own.

Although, one thing should be made clear if it isn’t already:
The Coalition is nowhere near the size of Activision or Square Enix.
So while I see what you’re saying, equating Gears to CoD is not the one-to-one comparison you’re steelmanning.

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TC only has ~200 employees while Activision has ~9200 and Square Enix has ~5100 employees.
Square Enix has >25x the workforce of TC. and Activision has over 45 times the workforce of TC.

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TC doesn’t need to be as big as Epic, Activision etc. This is a triple A franchise — talking to gow players is like talking to someone whose been in an abusive relationship for so long their perception of reality has been warped. TC is more than capable of creating a BR — they probably won’t, because the last time anyone tried to do anything new and experimental with this series (GoWJ/OverRun) it was a massive and complete failure.

So you don’t really have to worry about anything — in Gow6 you’ll get to play on couple ported maps from Gow5, probably in the only ranked gamemode; Shotty/Pistol/Smoke King of the Hill.

At least you don’t have to tell GoW players to keep their expectations low.

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A triple A franchise with a much smaller workforce than it’s main competitors… That’s not as insignificant as your handwave makes it seem.

And don’t get bitter with me, you brought up the realism. I was perfectly content to fantasize about my big team battle with every known video game mechanic and feature crammed into it.

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A triple A franchise with a much smaller workforce than it’s main competitors… That’s not as insignificant as your handwave makes it seem.

There are dozens of BRs created by smaller studios from the ground up and with a smaller budget.

The person who brought that up did so devoid of any context — for starters, Activision is a publisher with multiple subsidiaries, they’re not comparable to TC, they’re comparable to Xbox Game Studios who are themselves a publisher. TC is a subsidiary of Xbox Game Studios in the same way Infinity Ward is a subsidiary of Activision. XGS has around 2500 employees, and are owned by Microsoft — they’re not strapped for cash, they’re not devoid of resources. Not to even mention the fact that a classic mulitplayer is already a thing which exists, as does OverRun to some extent.

you brought up the realism.

The realism is that GoW is a dying IP and something needs to happen in order for that to change, if not, it’s difficult to see anything past Gow6.

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Fair, but those subsidiaries still outnumber TC - two-to-one in Infinity Ward’s case.
Numbers have to matter to some extent, and if TC can get money and resources from XGS/Microsoft then the same can be said for IW and Activision, no?

At the end of the day if they make a new engine for Gears 6 then it’s not going to be as simple as copy and pasting it from 5 to 6. I’m not even sure what good bringing that up does, the same goes for CoD, doesn’t it?

Furthermore, as I stated previously in this thread, TC isn’t coming to us for our opinions on what would bring them success… They have people for that and they are going to do what they are going to do.
So as far as you and me are concerned? We can agree to disagree on our fantasies for Gears.

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