I watched the developer stream yesterday and was kinda frustrated and let down honestly so I’m only commenting now. Again, I saw a lot of people in the comments dissatisfied, asking for 5v5 back, more modes in general to social or ranked or like an overrun or beast mode, in game sound (footsteps), disconnects, lag/ping, net code improvements, ranking system.
There were so many asking for stacks in tdm. Dana answered a question over whether tdm would be getting stacks back and responded that they will get around to it when and if it comes around. That the biggest problem was spawn camping and a coordinated force and was to help mitigate that.
Even though in king of the hill we have the same problems as tdm in the form of anchoring, which you can switch spawns and spawn camp and farm people from and dominate a ring by doing… not sure if TC is aware of this but I know it was a thing in 4 too not just 5.
Someone mentioned if we should call it duo death match instead of team death match and Dana said he gets that but should still be working as team. I don’t think he understand that randoms like to go off and do whatever they want Or feel entitled to weapons when you fight for them or eat up all the lives and if you try to work together they just want to do the opposite even more.
Me and @GuiltyCrisis who was in top 5 tdm now top 20 even though he hasn’t played tdm in months can attest having seen this firsthand time and time again when you want to use team chat to communicate.
We just want to be able to play with our friends in death match but also stacking helps avoid this bad experience of getting people that don’t want to work together to kill the other team more so than they do us.
You can go off in team death match get mvp, or be top player on your team, be in the 20’s 30’s even more in kills with less than 5 or 10 deaths, and get a feeder or two that on purpose don’t want to work together and die more than 20 times with few actual kills or go even and make the game happen too quickly to counter them continuously rushing in and not working as team…
If they heard the data and was talked about very loudly like they said then why was a fan favorite mode gonna be removed from ranked because it’s causal and not competitive but at same time is even more when we have stacks.
Spawn camping is only one of the things that killed tdm when you get the same thing and worse in king of the hill with anchoring but they kept that 5v5 for while and you can still stack in it. Feel like I have to mention, In stream they play 5v5 but we play 4v4 in game.
The changes to tdm in my opinion made the problems worse and made it feel like a casual mode, being forced to play solo or with one other person again (which i used to play solo quite a bit for a good portion of this game when I wasn’t playing with friends) and going off only to get feeding team mates or those that don’t want to work together as team just isn’t it, so I stopped playing because wasn’t enjoyable anymore and didn’t feel like the same good competitive game mode I loved.
Feel like their problem is with fixing matchmaking, they need to make it so solos go against solo or at least have even party on both sides with them. It got to that point too when they showed the parties and was getting matched pretty evenly, only for while kept getting stacks when solo or when playing with one other.
I wonder if it would be possible to compromise with 5v5 and be able to do 3-4 stacks maximum. Same with king, doesn’t feel like complete game experience to me. I don’t even have to fight for power weapon sometimes and before it was a pretty much guaranteed battle every time, especially in higher ranked lobbies.
Just seems like easy way out when it has to do with matchmaking solo with stacks that some people complained about. When they took out tdm i started playing pve or other games then I started playing king. Don’t get me wrong I like king too and enjoy it but not as much as I did tdm, two different modes for me. When they brought it back it really sucked and just couldn’t play it anymore it was unenjoyable being no stacks, 4v4, easy to rank up, more campy and causal now, weapon nerfs, and now slows movement and delays.
The ranking system came up in stream too about how it was easier to rank up now and diamond/master became meaningless and it was pushed to the side despite many saying it has become too easy now. Yes, it still requires some skill even if someone carries you, but it became way too easy to get diamond/masters this operation and I can notice a difference in lobbies too.
Dana was initially asked about the movement and went on to talk about the forums and how they’ve been moderating it and that the conversation around tuning is quieter, more people are playing versus or stayed mostly consistent and maybe gone up a hair, seeing the same amount of people playing before the tuning, and that people are happy with it and they’re not seeing a big frustrated number of people not playing the game but apparently same number playing the game as before.
Also, Dana mentioned avexys as we all know and is a big contender of fast movement, and that he said he liked it or wasn’t much difference from old tuning. I feel like I have to mention he’s a pro player and has been playing beta tuning for while because kinda expected was gonna be put in anyways, so of course he was gonna practice on it and have to adapt to it anyways.
Even in his review video for the tuning or his last video on old tuning and first video on new tuning he’s all over the place says he likes it, but doesn’t notice it much, but it’s definitely slower and could be tad faster or reduction of delays or no delays.
You have to understand too he’s a pro he gets paid and he has to adapt to whatever no choice, that’s his mentality. That being said I respect Avexys and what he’s had to say about it. He plays on new Xbox series x or the pc, I know that on pc over the tunings you don’t really notice differences as much or aren’t as affected because you move faster and smoother and it registers better.
I’ve seen people say that on the series x it was like playing on pc or better or lot problems were resolved but some of that you can now feel with this tuning. In the last video he plays on old tuning in description even says he understands lots of people aren’t happy and you can see that when you go to all these content creators or pro players channels and go through the comments, but apparently they had overwhelmingly positive feedback for tuning…
I truly feel like maybe TC does see what they say but they are missing out on lot of data, and don’t see what we do or those that play day to day. Look at the amount of new people and returning people that haven’t posted in over a year or two or at all coming to forums and socials. @Civilize_85ers mentioned Facebook latam, I see so many of these videos and there’s so many comments of people that don’t like it over those that are indifferent or do like the direction the tuning is going in.
I see how so many people gave feedback prior that didn’t like it and also how they don’t have an in game way to actually poll or survey people instead of relying on in game data that I think is misleading too. @Livo mentioned how the player base has remained the same, they said so in stream too that it’s been consistently the same in multiplayer, but I see people leaving all the time but it’s possible new players are just taking the spot of those that left, so feels like no difference to them.
I asked if we would be getting old ranked modes back and Dana said were riding through the season and we’ll see what happens in the future. Something I would’ve like to ask is if the new tuning affects current playlists or old modes from coming back because of tweakings.
They brought up battle royale as a possibility if we want it or would like it and I really like what @TC_Kilo1062 says that as much as br could do something for gears 5, there needs to be focus on day to day gears 5 till we get it to a point in future we can then focus on such things and that it wouldn’t work with this tuning would have to be a another tuning and we have modes that are unique to gears and we don’t need to go to the norm.
Just feels like poor timing to bring up a battle royale option considering everything.
I’ve seen posts before of people mentioning how it would be fun to have bigger team modes that’s aren’t 2v2, 4v4, or 5v5 and having teams like locust or lambent and cog or stranded or other factions. Would be cool to have elements in the map like venom or something.
I feel like it’s just not the right time though for gears, there’s so many other things I feel like need to happen, but if it was it’s own game or better yet own mode in different gears game and not battle royale to full extent just bigger team mode ide be for it.
I think what would be better right now and more fun would be more unique versus events, tired of seeing same old events, seen lot of interesting suggestions before. Halo has so many fan made or suggested events and many of their own as well. As well as fan favorite modes back in ranked or social or another mode to stack in aside koth, and not escalation, respectfully. I really miss arms race be nice to have it again as event or in social rotation.