I also said that it’s probably not best to use a clip from a game that’s a decade old on a laggy host to support a claim about a bad animation.
It being a laggy host doesn’t matter because Reaxion was host in that clip and he’s the player I kill lol. I used the GoW3 clip for several reasons, first I want to show that this isn’t something new or exclusive to 4 & 5. I wanted to show that it could be done in the worst conditions so your ping is not as meaningful as some would claim, I definitely had like 160-180 ping in that clip. I also believe that Gow3 had these shots about as well balanced as they’ve ever been, it was harder to get kills with them yet despite that, things like that clip still happen. In Gow4/5, that’s a very routine kill that happens constantly.
I also said that you can be triggered all you want, if you want to stand on a wall trying to time your shot, if you didn’t time your shot well enough and you lose as a result then that’s your fault for standing there.
I just don’t believe that standing still and aiming where you know someone is going to be should be the most difficult and worst option. It’s incredibly unbalanced.
Would you try sniping somebody who is charging a Tbow at you? You’ll have to time it perfectly and chances are you’re gonna lose. It’d be your fault if you lost for trying something stupid.
I’m not even being funny, a sniper shouldn’t be consistently losing a long range fight to a Tbow lol. Like if bow is in connectors on canals and you’re highside block with snipe, you should win that most of the time.
You’re fine with RXN shots but you don’t like the Up A or wraparound?
Absolutely — this isn’t possible but ideally I’d delete wraps and up-as, and leave reaxion shots. Obviously they’re all basically the same shot with variations on shot timing and camera position, but they’re used in different situations and their uses in these situations are what I don’t like.
You don’t typically get a chunk with a reaxion shot, it’s not an ‘All or Nothing’ play like a wrapshot or Up-A is. If you wrap shot someone and don’t kill them, or Up-A someone and don’t kill them, you’ve failed lol and you’re probably dead. How many times have you tried to wrap shot someone, they eat the shot kill you and you get like 80%? That’s not a good encounter for anyone, it’s not very skillful and it’s pretty random. It’s not just that I don’t like dying to it, I don’t like it being in the game itself because it cuts down on the number of actual fights you get.
A lot of reaxion shots are done defensively or for chip damage, for instance here’s some clips.
So at 1:24 I reaxion shot atmo, as you can tell even I didn’t think I was getting the kill. I shoot him, turn, start to roadie run like I’m going to swing my screen and he just dies so I turn back. A few seconds later I miss roll into secondary, immediately recover and reaxion at ribs, this is what I mean by a defensive/chip damage shot and this is what I like about the shot. Now, I don’t actually hit the shot lol but the idea is there — and after this I just run at him and kill him in an animation because I wanted the clip. These are the kind of real world examples where I’m just playing the game not thinking about trying to get a specific kind of kill.
Example from Gow4;
This is by far the most typical reaxion shot that I go for, and that I use to get kills with and I’m sure it’s the same for everyone else. You’re using it as a way of getting chip damage, you’re not trying to just immediately end the fight it’s not all or nothing — it’s just another way of pushing a player who’s holding right hand. This is fine, this is fun — this is still very present in the game today and it’s good.
Here’s an example from like 5 minutes ago
The first kill is probably the kind of reaxion shot you’re thinking about — I’m not a massive fan of that being in the game, but it’s by far the least annoying animation kill because whenever you do that to someone you’re doing it in an actual fight with them as opposed to just seeing someone on a cover and wrap shotting them, and they’re also way more likely to be moving and fighting back against you. The next kill after that is another example of doing the shot for chip damage, working well to this day like 10 years later.