It was brought up in conversation recently, that points earned do not reflect the team, even though the game is clearly team based.
Dragon Age Inquisition Multiplayer has this down to a Tee, so why does this not work on or for Horde, or now, Escape.
As an Engineer i see a lot of people leave the game, sometimes because my Sentries are owning the game, of course this is not my fault, i build to defend, not to offend.
I see the negative side of it, because we joke about it on Dragon Age Inquisition Multiplayer, someone just joined a game you 99% just completed on your own, they get the same experience as you just earned.
It is however, a better option than people leaving, if you are owning the game. it does not mean you can sit back and enjoy the show, you play the game to play it.
I was in a game the other day, just over 30 of the 50 waves completed one person hid in a corner and was gone, earned a hefty bonus while everyone worked their ■■■■ off. Yes, there should be a kick button, for people like this, but only people like this. I have seen the kick button abused, as i have been booted from a game, because i was better than everyone else (not Gears).
Anyone else think this is, or could be a good idea.