TDM Voice yourself here

I don’t like the fact I can’t play as a team in team death match.

It’s the solo players that don’t want the coordination in a team based game because they will get destroyed not able too run about like a moron.

FFA is for solo.

TDM is for stacks.

Solo players that don’t understand that are the problem.

So by definition you are part of the problem.

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It’s not that at all.

We just want to play with out friends.

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We are the scumbags though because we want too play as a team in team death match.

Crazy :stuck_out_tongue_winking_eye:

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There should never be any restrictions on being able to play with your friends in any team mode. Just sucking the fun right out of it.

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Well see how many people come support the cause… that will be the difference maker…

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from an earlier thread

it’s good to see the daily posts here and across social media asking for a return of “original TDM”.

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It’s not going to happen. I’ve said this on like 5 of these already. This move was solely to create more matches and shave down the long queue times. Its not going to come back this was an intentional decision for that purpose. If stacks were a real problem they would have been dealt with sooner than a year. They just aren’t going to tell you they screwed up and the playerbase is small.

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No team restrictions anymore. Please decrease the chances of solo players matching with stacks. You don’t need to only let stacks fight stacks, but make it like 70/30 in the favor of stacks matching with other groups of 2+ players. Also keep it 4v4; it makes the game feel more strategic.

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5 v 5. And squads get my vote.

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I’ve said it once and I’ll say it again: Reducing the player count to 4v4 with only solos and duos is a regressive tactic. If this sort of change isn’t challenged here this is most likely what we’ll receive for the remainder of Gears 5 as well as the next iteration.

Personally, I only ever play as a single or duo in TDM because this game loves to chase my friends away (I can’t blame them). Even so I rarely played with a stack of even four players in Gears of War 4 or Gears 5. That being said, I don’t think that banning anything bigger that a twosome was the answer. Rather, the matchmaking should be designed to match those large squads against other squads. I believe that system was introduced in Gears of War 4 towards the back half of its lifespan. This would make for a slightly larger wait time for teams, but ideally teams should want to play against other teams.

TC needs to take an introspective approach and fix the systems that are in place, but aren’t functioning as intended. Everything that I’ve seen throughout the last couple years they just keep removing aspects from the core Gears equation.

Hammerburst is being abused — Remove it from the loadout options.
Want a more balanced experience? — Remove the Enforcer from the starting loadout.
All players are not on an equal playing field at any given moment — Remove the actives from starting loadout.
Can’t fix the matchmaking — Remove teams bigger than two.
TDM is a little campy — Remove a player from each team.

These are not the types of changes that should have been made. We’re stripping away the Gears of War experience for an attempt at more fair play. Meanwhile factors like network connectivity and decent matchmaking are ignored. TDM is still campy as hell… maybe even more so after the player reduction. You still have players that walk right into that meat grinder. It didn’t change a thing except shrinking the population and pushing teams into other game modes.

Remember that all of this is coming from someone who has gotten stomped repeatedly facing full teams. I absolutely despise the experience, but this wasn’t the fix that was needed.

Also a quick side-note: If ranked wasn’t currently set up to be so punishing to the losing team at any tier above Silver the play-style would change to some degree. Players would still be competitive, but less would resort to rifling as it is simply a less satisfying way to play.

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Removing a player from each team makes sense for all game modes because a lot of the maps are small and hectic. It’s hard to be a “tactical cover shooter” when dudes are roadie running around the map 24/7 with their gnasher out. It makes flanks more meaningful, makes it harder to push multiple areas on the map at once, forces you to focus your team’s attention instead of spreading them out.

If you want 5v5, design the maps accordingly.

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One could make the argument that the overwhelming majority of maps that are played on are from Gears of War 3-4 where the 5-man teams were standard. So what’s the issue now? Other than the Gears of War 1 elitists I never heard anything recommend the removal of the fifth man.

Players have been “roadie running around the map 24/7 with their gnasher out” long before Gears 5 and it was still a tactical cover shooter. Those style players are essential for those flank and break types of plays. They are the element of chaos in what otherwise would be a nonstop stream of Lancer bullets from one strategic position to the next.

Regardless, I’m not really seeing how the maps aren’t designed for the fifth man. Personally I would argue some need more obstructions to the line of sight, but based on your feeling towards CQC players it sounds like you’d probably prefer less. Honestly it just sounds like you want to rifle with your team and just have less targets to keep track of. Which if that’s the case I’ll advocate for the singles and duos only. :wink:

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I agree, and it would not make any sense to reply to him constructively now,

Anyways, I love the current state of TDM now. I see the problem resides within enforcing more strict quit penalties than reverting back to full squad.

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It is ranked tdm for anyone to consistently get master tier in a team based mode they need a reliable team. I absolutely despise randoms because 99% of the time they suck and cause you to lose the game. This is why we hate stupid solo players. They can only get gold at best and are happy with that.

Free for all it’s the easiest mode to rank up in and the only one you can lose and still rank up in. I already got master by myself. You can also solo that but you probably suck to bad to play that mode and reach the top. Why do people have to be cancerous toxic players and ruin everybody else’s experience by eating up and all the lives in tdm and quitting.

Why do we have to please the lonely idiots that want to play by themselves but also with people? It’s called getting some friends or joining a group post, Have you ever heard of that?

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I couldn’t really care less.

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I think it’s much better with this squad size (2) and it’s not a fault of TC, It’s a fault of the players.

I highly doubt TC would EVER have made this adjustment if it weren’t for endless feedback about players camping and Lancering. It ruined the mode and TC must have recognised that 3-5 man squads getting rifle angles were the main cause. Not wanting to have an entire mode ruined, they have seemingly had no other option but to do this.

Certain players have ruined it for everyone else, as much as i’d like to be able to search with my friends it’s in the best interest for the mode to have a max party of 2 to prevent players ruining it. Those players are to blame, not TC.

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It should be min 2 in a lobby to search for a ranked TDM.

It’s hysterical listening too the solo players justifying the fact they mad it max 2.

It’s a team based mode. It’s even in the name.

Solo players that don’t want too play as a team because of the lance ring so they can’t run around with a gnasher is the problem.

At least tag me next time :rofl:

It’s nothing to do with “wanting to run around with a Gnasher”, it’s that players don’t even use the Lancer in it’s intended role (which is support)

You’re not meant to sit there all match spraying and camping. There’s no such thing as a “support player” either, I cringe so much when I read that. A player should be able to support and slay, only being good at 1 of those 2 makes the player a bad player. Not being able to support makes you an unhelpful teammate, only being able to support makes you utterly useless when you’re the last player alive. Knowing when to move into a position where you should either support or slay is what makes you a good player. Camping as a team spraying Lancers isn’t “teamwork”, it’s pathetic.

Watch a proper competitive match, or better yet step into GB and give it a try. NOBODY plays by hiding at the back of spawn camping and if they do, they get rinsed. Trust me, if you really want to play as a team try that and please show me how you get on.

These changes combined with the new tuning changes force players and teams to utilise actual skill.

YES, it’s a team mode and YES it would be ideal if full squads could matchmake together, but they just wreck the match for players who are trying to play Gears properly.

Wtf are you going on about.

I think all the pros would disagree with you. No such thing as a support player. Stopped reading after that, waste of time.

Also I didn’t need too tag you unless you are the only solo player in the whole gears 5 playing tdm.

:joy::rofl::joy::joy::joy::joy::sweat_smile::joy::rofl::rofl::rofl::slight_smile::slight_smile::slight_smile::rofl::rofl::joy::joy::joy::joy::rofl::rofl::rofl::joy::rofl::rofl::rofl::joy::rofl::rofl::slight_smile::upside_down_face::slight_smile::rofl::joy::joy::rofl::rofl::rofl::joy::rofl::slight_smile::rofl::rofl::slight_smile::rofl::joy::rofl::rofl::slight_smile::slight_smile::joy::joy::joy::rofl::rofl::rofl::slight_smile::rofl::joy::rofl::rofl::slight_smile::slight_smile::slight_smile::rofl::joy::rofl::rofl::slight_smile:

I’ll leave these here :slight_smile:

I think pros disagree with you

Maybe when @UYU_Kenny reads this, he can give his thoughts too?