What I am referring to is the Medal Groups are not balanced between PvE and PvP and its been this way always.
BASICS & WEAPONS
General Medal Groups
HONOR THE FALLEN
All can be obtained in PvP apart from Lock & Load which is PvE ONLY
However only 4 can be obtained for a PvE Player
ASHES TO ASHES
All can ONLY be obtained in PvP apart from Dust to Dust Medal which can be gained in both modes.
ESCAPE & HORDE - PvE Modes
All can ONLY be obtained in PvE
VERSUS , RANKED & VERSUS EVENTS - PvP Modes
All can ONLY be obtained in PvP
Then you have the separate VERSUS EVENT Medal Groups ?? Again only can be obtained in PvP.
LUCK OF THE DRAW
ESCAPE FROM KADAR ??
So altogether out of the 387 Stars for Tour Medals a PvE Player can only gain 167 ??
A PvP player can gain 302 Stars
Not balanced at all.
Why does there need to be a separate medal group for Versus Events and Ranked ? Everything the players are doing in Ranked and Versus Events will go towards progression in the Versus Medal Group? TC said in Op4 they wanted to move away from skins locked behind certain modes or medals ?? Yet we seem to be gradually getting that back again??
Why give us Gears Coins as rewards for completing medals go back to how it used to be with getting skins again? Why is it any different from having skins locked behind events only, to them being tour rewards again?
There is only 1 medal group for Horde and 1 for Escape? Yet 3 for Versus, technically 4 if you include Ashes to Ashes only 1 a PVE player can get.
Make it fair.
Have a whole medal group just for doing the dailies in escape and horde ? or one for escape and one for Horde.
Or keep it how it is and add more groups for PvE players so players who play either modes can gain around a equal amount of stars each rather than PvP getting nearly double the amount of stars a PvE player can get.
The groups need to be way more balanced out and not showing complete favouritism to Versus.