Hi,
I get that removing the reload bug might be hard, as it deals with core input processing, etc…
How about removing the chainsaw flinch/interrupt?
It never made sense to me it was there… When the chainsaw is revved up, getting shot doesnt stop it. When i am retro charging, getting shot doesnt stoo me. When i am teying to get up to speed to retro charge, getting shot doesnt stop me.
But when i am trying to revvup the chainsaw, an operation which now takes longer than it did in GoW4, ANY “damage” i get, even a stray buller from across the map, stops it, AND now also force reloads the lancer…
It is a huge problem. In versus is makes the chainsaw useless in the middle of a cqb fight. In horde there are several characters who benefit from chainsaw executions , but it is almost impossible to do them, because of constantly getting shot from across the map…
Can you please change the chainsaw so it does not stop revving up when you take a SMALL amou t of damage? I.e. damage which doesnt down you…?
Thank you, @TC_MichaelAOS ?
Even if this is something which alwsys existed, you guys dont shy away from changing long time mechanics to improve the game, right? This is a perfect candidate…
Please and thank you…