I’ve found the other main issue that deters me from enjoying this game. It’s Gears 5’s overall Gnasher consistency and aiming mechanics. I only just realized this when I decided to hop on Gears 4 after playing a few hours on Gears 5 since it’s the better, more close-to-home Gears game, in my opinion.
What I noticed was that the Gears 4 Gnasher felt very consistent compared to Gears 5’s Gnasher, and I would get feedback whenever I shot an enemy. I could tell if I hurt them or not, and my shots and pellets were landing more prominently than the Gears 5 Gnasher even though I play the same sensitivity on both games. On Gears 5 I’d play and aim just like I would on Gears 4 and wouldn’t receive any feedback for the majority of my shots. They’re either ghost shots or I end up hitting 1-2 pellets even though they’re in the center of my reticle or screen while they hit me for every pellet when I’m nowhere near their barrel. Hell, they’ll four-point me from mid-range and land every pellet while mine only lands 1-2 pellets every single time, even at point-blank range. I wouldn’t mind hitting 1-2 pellets at mid-range if everyone else did, but apparently everyone else’s Gnasher spread is smaller and more accurate than mine at every range.
I know you and TC are proud of this Gnasher, but it’s just very inconsistent. I win the majority of my battles in Gears 4 with ease, but it’s the opposite on Gears 5 because the Gnasher feels like it’s loaded with marshmallows, but more than half of the loaded marshmallows are already eaten. In my opinion, this Gnasher just isn’t up to snuff compared to previous Gnashers like Gears 3 and 4. It’s inconsistent and is rather buggy, hence the ghost shots and 1-2 pellet close/medium-range shots and point-blanks. There’s just something that doesn’t feel right about this Gnasher, other than the inconsistency. What I can say about the Gears 5 Gnasher is that when it works, it feels great, but that’s pretty damn rare.
I have a few examples, although some shots I might’ve been a bit off, but I’d atleast expect a few pellets to land if I missed by a little bit. (Ignore the wallbouncing. Watch the shots and playback in 0.25 speed at the questionable shots.)
1st Clip: I miss the first shot on Batista, hit a decent second shot, and then wait for the line-up when he finishes his roll, yet only hit 2 pellets while his body was near the middle of my reticle.
2nd Clip: Baited the Sarah Connor into up-A’ing so I can gib her, yet I didn’t get a single pellet off of the point-blank, and then I shot a second shot soon after to retaliate, but her body somehow swallowed the shot whole, and guess what? No pellets hit or damage done whatsoever from either shot. Those shots would’ve easily killed or four-pointed him on Gears 4.
3rd Clip: Rode the wall for the first shot which came out at 0:04, yet it somehow missed (Might’ve been too high, but it was headshot height). then went for the 2nd shot which also missed apparently, only for the 3rd shot to miss completely as well even though both shots were spot-on (Not sure if the 3rd shot went through him or he somehow ended up under it). No damage done whatsoever out of every shot. Again, would’ve killed or atleast damaged him on Gears 4.