I basically quit the game because of how bad the pub games are for the daily and weekly rewards. Either promo characters or severely low level. Just ruins the game
Well I just don’t play enough that I didn’t take enough advantage of the double xp lol only worked on one class the whole time and didn’t finish it 
Though to be fair I work nights and often sleep most my day away before having to go back, so with that said, find it decent effort that I took Infiltrator from level 5 (told ya I barely touched PVE 1st 4 Ops lol) to Level 19, 31k/100k to be precise.
None was pub though lol I wouldn’t have been found to be one of those annoying peeps that keeps getting brought up I don’t think, cause I have played the proper style for the class, but moot point cause 98% of it came from Frenzy solo with bots, other 2% consisted 3 games of Jingle Juvies and a total of 2 10 minute sessions of the Clock method I read on a thread a couple weeks back lol
This was a problem well before the daily CXP rewards came to be, it sucks. High level promo’s aren’t entirely useless, apart from maybe Striker, but a lot of people think that low level characters (any really) are somehow able to do their part on inconceivable or master, which is almost never the case.
Problem is that character level on its own doesn’t mean anything anymore at this point, so public matches are a sewage fest most of the time, no matter how you want to cut it.
They’re not? Enlighten me please?
Kat is a sad attempt at an Engi - easily outclassed by the other 3 Engis.
Emile and Grace get dunked on by Lahni.
Connor, can throw frags or use a trishot I guess? Yay? Even JD is better for that if you really want to use Frags all the time.
No they are not. They are not as good as the classes tc put in work to try to balance, true, but that does not equate to useless. Kat has the best ult of the engineers (btw afaik there are only 2 other engineers), Emile and Connor have their limitations but also some highlights. The only one bordering useless is Grace, whose foundational mechanics are almost entirely nullified by game design choices.
Jack is best engi and has the highest repair-speed even with perks in mind. That’s arguably the best Ult and Bairds DR1 also has its use. Both leagues better than the hologram.
Yes. I think that’s mostly attributed to the fact it’s been double xp until recently, and maybe Christmas noob season.
As long as they’re hosting, I don’t see how that would inadvertently affect anyone else. I think it’s good they’re hosting.
Healthy wasn’t the word I used. I was referring to the CXP bonuses and how I thought they are good for the game, not architects hosting lobbies and strikers filling customs. I think CXP is good because it:
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Gives people more motivation to grind for venom skins (and therefore play)
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Introduces some pvp players to pve. Some may stick around, and it can give players another avenue to explore within this game when they’re burnt out on the issues of pvp rather than quitting the game entirely.
I just don’t think the negatives as you’ve outlined outweigh the positives, and I think perhaps mostly they can be rectified on their own and without removing CXP daily bonuses from the dailies.
Ah, counting Jack as an engineer, yes I can see how one can do that. Yes, his ult is good, but better than Kat’s? Situational I say. Bairds ult? No way, Baird’s robot makes the AI teammates look like Mensa members.
He’s a total killer machine in his finest moments.
I’ve had my DR1 solo a boss on occasion, and I’ve also seen the DR1 struggle to face towards the direction of the enemies.
It’s either very useful or very annoying, and never in-between.
Maybe they should just remove public games entirely? 
It’s in an issue in custom though. In public they don’t have to be sneaky about it, no one can kick them there.
Bots won’t get sneaky with you, try those if other people won’t bend.
Oh yeah, because Master Frenzies with 4 bots and 10k to work with is so much fun…
Guess I’m the problem after all.
Well, it’s more likely than you’d think.
I struggled to finish Elite on Forge the other night (daily map… I died idk how many times on final wave lol 2 or 3 times I was almost done, the most frustrating of course being when it was down to me and wakaatu, his health as low as it can get without being dead be trying to drill it with talon cause the lancer I bought just for him was out, to finish it off, instead a stray acid ball hits me for the death smh.) but I’m also kind of fresh to PVE that I avoided for the most part til this Op.
As much as love the daily horde it’s also a complete chore with random teammates. Daily CXP rewards have brought forward a new blight of players trying level up classes that are not suited for the mutators offered at the time.
I see it every day when I play and this will continue to be a problem untill everyone gets lv 20 and the venom skins. I don’t wish to sound negative but there’s a big part of me that wants the CXP
rewards gone for these reasons.
Finally someone who gets it.
The best part is that the leaks had the Re-up venom skins in them which removed the ugly greenish. Which is probably gonna make things even worse when people have to reach high re-ups for them.
They were called Ascendant and Team Crystal. I’ve no idea if both or just one tied to Re-ups.
I’m just gonna assume that every Heroic skin is gonna be tied to some kind of Level.