Hi, I was in the Testing and while playing around through what’s available, when i had a few things come to mind that seemed to worry me.
World/Lore: In the last game, it seemed like they’d taken the gears world and moved away from a lot of the core stuff. For example, The locust. I get that they’ve changed due to lambent and other reasons but with each title after the Coalition took over, they’re less Gears of War and more Generic sci-fi. I get that decades have passed for these characters but when they disappear or are killed out of game, it just cheapens their impact of previous titles. We’re still not getting any answers to questions set up in earlier games, like more locust history and origins.
Controls: I like that they’ve expanded on the controls but at times, that seems to be more a bane than a boon. For example, when trying to rev the chainsaw, i get stuck reloading instead, which kills you a lot in multiplayer. Having more options for cover and movement are great, until they don’t work. Trying to run from cover to cover is 50-50 between smooth transitions and just randomly taking a path to anywhere but where you were trying to go. I commented elsewhere, but being DBNO is a huge pain as the character gets caught up on too many things to actually do anything but get killed by the next shots. I like that there is more but when it doesn’t work reliably, it kills it for me. More so, when there are already clear PC Pros and aim bots in multiplayer matches.
Monetization: Going through the options on customization, it really seems like they’ve doubled down on lock boxes. Loot boxes killed the last game for me, multiplayer wise. I don’t want a “chance” at the items and gear that i want, I just want the gear. I don’t want multiple copies of trash items as a “Crafting” system. I get that they’re “just there for those who want it” but at the same time, for those who don’t, it can be a huge pain to get the few things we do want. I am all up for more options and customizations over our characters and load outs, but not if it’s stuck behind a pay or grind wall. With all the options there, like blood splatter?, it just seems like they’ve gone out of their way to add more loot boxes, rather than finding better solutions.
Direction: I fear the coalition has none. I don’t mean that as bad as it sounds but the games jsut kind of hop around and get more out there and loot boxy. It doesn’t seem like there’s a lot of thought going into where this game is going until they need to make one. It’s “Hey, wouldn’t this look cool if we did this some time”, rather than “Hey, we’re building the whole series to this epic finale”.
TL;DR: I’m still curious to get into new modes and the new campaign but i just worry about the current state of the gears world and how the games are being handled.
I would love to hear back on if any body else is getting these feelings or feel free to voice your own concerns over the game, the testing, or such.