That happened to me in the same game i was complaining about in my previous reply to you! Lol Fired over my right shoulder and one shotted me.
I was on the map with the laser I was on the left side running across bounced off the walls messed his aim up and he shot so far to the right on kill cam he literally shot air. Wasn’t even remotely close to me, it was some major bs.
Exhibit. I hate that map lol
I don’t know about that chief.
Ping seems to be accurate this time around. Did a game of Escalation the other day, mostly PC players vs console players. Everyone on my team had 100+ ping. 1 PC player had 50ms, and I had 99ms on average. The opposing team all had 4 players at 30ms~50ms, with 1 player at 11ms.
While we did our absolute HARDEST to fight because… I hate to say this, but if you been playing Gears PC as long as I have, you know as a player what you can and can’t do when we are the ones with the high ping. We did not win not once a game round of Escalation. We got beat every time in Gnasher battles, rifle duels, and juking / faking snipers.
If this was Gears 1 PC with P2P and the same outcome was played, we would’ve stood a chance against some of the players on the opposing team, since the opposing team would only have host (0ms ping), but it felt like we was playing 5 host, due to dedicated servers + region lock + skill gap.
Bottomline, ping works and it’s accurate and latency plays a factor.
It definitely does, I guess I worded myself poorly above. What I meant was ping has nothing to do with random shots that register when they shouldn’t.
Maybe it’s a combination of things. Hard to say. But from what I’ve seen (and I’ll look out for it more in future matches), he who does the best doesn’t always have the lowest ping.
But regardless of that, there’s still other issues, such as hit boxes, that haven’t been addressed.
Random shots registering is a combination of a lot of things.
Latency does play a factor but it’s more of the how the Gnasher spread pattern is designed for Gears 5. It somewhat reminds me of the Gears 2 Retail - preTU5 gnasher spread pattern.
So there are outter pellets that come out that even if the player isnt looking like they are NOT facing the player, they will connect and do damage. There’s also the magic tricketry that they implemented in Gears 4 comp 2.1 I believe that the barrel of the gnasher does a switch from the tip back to the camera or vice verse depending on how close you are to the opponent (hip fire only)
Also as far as your rushing argument goes,
You have to present which game type you are speaking about.
Rushing works fantastic still in KoTH.
Doesn’t work that well in Arcade.
Definitely does not work in Escalation.
Execution? Well you have 1 life and so does the other opponent, so it depends on the situation.
You have to mention these things in your argument OP.
Gnasher play is still pretty dominant in Gears 5. Lancers yes they are OP and could use a slight nerf but the gnasher is still is pretty sturdy under good latency and 60hz servers.
I am enjoying Gears 5 a lot. I am a little bored though that due to player pop I can’t play escalation as much, but there’s HIVE and HORDE and all of that jazz. So I am whole heartly happy with 5.
I don’t care about the micro transaction stuff because I never did care when play Gears. The only thing annoying me about Gears 5 is the flash bangs. That’s it!
ps: The lancer in 5 is really the Retro fanning combined with the regular Lancer rapid fire, with the recoil of a Gears 1 Lancer, with an active reload that shoots lazers like an HB from Gears 3 but a bit less tone down.
*shrug
Just to add, IMO,
Gears 3 had the worse weapon tuning, unless it was the Zeta / Old School playlist.
Gears 3 was plagued with:
- Hyper active wall bounce which could only be negated with Stopping power
- OP Ranger Gnasher, which made gnasher battle meta blah
- OP Rifles over all, Long range HB which I abused the hell out of myself, that includes the retro
And then there was the athestics to the game. Horrible gibs and what not… there’s more stuff but it doesn’t come to mind.
I love Gears 3, don’t get me wrong but it wasn’t the best for MP. It was the most solid one of them all but now I feel Gears 4 & 5 take that crown.
Terms of balance, I still feel UE had it just right.
Me too man I recommend using Ray-Bans, they remove the glare of those suckers .
I agree with you if they would release a Gears of War 3 Remaster I would definitely buy it , I wouldn’t even play it on Game pass, in such a disrespect for such a bad ■■■ game.
Not everyone likes shotty fest man
Just the ones who will still be playing the game in 2 years while rifle people move on 3 months into the games life cycle.
That’s just gears of War, like that’s what makes there multiplayer unique, every other game the shotgun is eh. Rifles always out shine them, in Gears it is king, while it can kill easily the amount needed to master it took time.
I could live with the power of the lancer ect if I could still move freely, and hyper bouncing is stupid easy to counter, always has been. Wait til they get close, and melee them. Once you break their rhythm they quickly die. .
Just bc I use the rifle and the ■■■■■■. I know how to utilize both, and don’t put me as a casual just bc I said I don’t like shotty fest . I would advice you to get good at both. Don’t get mad bc you want everyone to use shotgun so as your running at them they can’t get you from range. We’ll adjust your stategy.
Im all for having situations where the rifles can dominate but 5 has tipped the balance in favour of rifles and given them too much opportunity to dominate, way too much open space, stopping power, mixed with less bullets in the gnasher and strange delays. It all caters to rifle players.
It might sting to hear it but the gnasher is more skilled and fun to use once you have some level of competency.
Take the gnasher out or grind its purpose down enough and you will get an outcry of hate, for the most part thats not entitled babies but people that understand and care about gears of war and do not want to see it die because TC wants to have more people like you jump in for a few months and drop them some funds.
The campaign, horde, beast, overrun, escape take your pick. They are more varied and suited to rifle players, that does not mean they are lesser, it just means thats their place and the skill gnasher, longshot, torgue, wallbouncing is in PVP.
You don’t see montages of rifle kills, no one enjoys clutching with a lancer, everyone appreciates the rifles for the 15% of the time they use them but they all love the gnasher.
Oh I understand both. I understand all the game types.
Clearly you dont.
Lol you are still on about this? Find a hobby my dude, you cant be playing that well if you are here trolling the forums.
I’m at work. I havent played in 5 days because I work 12 hour days.
I’ll be hoping back on tomorrow.
It’s a message board…I can respond at my leisure. That’s the point cupcake.
Yes exactly. Well worded.
Cratour… I agree with you 100%.
I have been a DIE HARD Gears player for the last 12 years, and apart from the sponging/shot register issues, IMO Gears 4 was perfection, and allowed skillful players to showcase what they can do, especially in 1v2 1v3 1v4 1v5 situations, where as that is now totally gone in 5. It’s no longer Gears of War.
95% of my game time over the last 12 years has been Gears, now even though I have 65 other games I literally have nothing else to play, I don’t want to play anything else… absolute tragedy.
And yes all of these people disagreeing with us veterans REALLY just don’t get it… they don’t get it at all.
And yeh the point is, us lot DON’T WANT to adapt to this new game… because it just isn’t fun! If I wanted to play like this I wouldn’t of gave up COD 9 years ago… If we wanted to adapt to this crap we VERY easily could, ofcourse we could, it’s not friggen hard… but no thanks.