Sense, logic, and the real truth

I think it’s time to retire from Gears…

I was really pushing and hoping for this game to be great, Gears 5 has tremendous potential, but I just don’t see TC listening to the old style of players.

They don’t seem to get it, and those who defend the problems of this game just don’t get it either because either A. They are newer to the franchise, meaning they started out with GoW 4 or they were never to good at the shotgun aspect of the game.

I’m not trying to disrespect anyone who doesn’t like gnasher style play, granted in Gears 2 the AR was fairly worthless and didn’t stand a chance in any circumstance unless you had 3 player cross pandering an enemy. Gears 3 had it right lancer and hammer burst could compete, and gnasher play felt smooth. Best of both worlds.

This game misses that aspect by a mile and just drive the fun out of my play style. I got MVP 3 games in a row with smashing my opponents, but all I did was camp, if I rushed, I died. The movement delay, shot delay, and aim assist ruin any chance of fun for me on this game.

Hate me if you will, I’ll check in every patch but I can’t consider myself a die hard fan anymore.

FYI I competed competitively in Gears 2 then started YouTube channel going into , was on teams like Array, Essence, Prime and a few other. But I had hung it up once Gears 3 died… any ways my point is I’ve always been a good player. So saying “got good hur hur” or something stupid. Like everyone else when I first started I got destroyed for months before I even went positive. I had to learn “get good” and adapt. This game is catered to those who couldn’t adapt. That’s the real truth.

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So can you adapt to this game or not

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Did you read my post?

I stated I got MVP 3 games in row. All I did was camp. When I rushed I died.

The adaption of this game is you can’t rush. That’s the difference between this game and the rest. If you win rushing at someone either A they didn’t see you or B they are completely horrid at aiming.

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I mean i run around in King of the hill all the time and get MVP consistently, the assault rifles are too strong in my opinion and maps like Icebound, Bunker and even Training Grounds at this point heavily promote camping but i still manage to put those campers in their place :blush:. About the only thing i can’t adapt to is the horrendously high ping 150+ every game which is why i found myself playing Gears 4 the last few days, but once the ping is sorted i’m sure i’ll be back to 5

My pings not the greatest either, In KotH everyone is rushing, so even playing ground, admittedly I don’t like king of the hill, I prefer modes like Guardian, TDM, and Execution. I never enjoyed games that force me to my inevitable doom. Granted I know it’s likely I’m going to killed but prefer it not to be like a fish in barrel. This is obviously preference and each to their own. They need to give us the free flow movement and shotgun play back. They buff the lancer to stupid amounts but nerf the gnasher by delaying shots and movement.

The power on the gnasher itself is stupid strong, that aspect needs nerfed, it’s range is to much. I’ve been playing this game for 10 years, and what I’ve fell in love with in the game isn’t there anymore.

Idk how else to say it.

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I agree, it seems most of the naysayers I’ve come across exclusively plat king of the hill which is fine but if you die 900 times in a game of king of the hill you can still win and bank points. So ping is less important the delay on weapons are less important the aim assist is less important as long as you keep the ring held and break and capture you are good.

Now in TDM which is like to play ping matters, the shot delay matters, the aim assist matters, the amount of deaths matter. Which makes the climate that much more frustrating. Tanky ping players and players absorbing my shots only to be one shotted and die or the same scenario and it says I never damaged them.

I want to believe that TC will fix this, however I am annoyed they are taking forever to do so. They also seem to like to point the finger elsewhere or say what you are experiencing isnt really what is happening. Well it is happening and they are misinformed which just brings further issues to the game.

I am patient with developers as I know it’s not easy to make a flawless game and bugs are inevitable but this is a AAA title with a massive team. Maybe its Microsoft imposing impossible deadline on them and if that is the case I can sympathize but still atleast acknowledge the issue.

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These modes themselves promote camping regardless of which Gears you play, personally why i like King of the hill, much more active game type. High ping is what’s currently killing this game for me, oh and flashbangs to an extent

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You are completely wrong on this. Yea you can die more in KoTH then TDM but its not helping your team if you are constantly dying, Your team will constantly be 1 man down and its hard to hold the ring like that. Also everything you mentioned “not mattering” actually matters in EVERY mode

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I agree with you, but that is the problem those modes are not supposed to be campy and are.

@ll_R_E_D_l I am exaggerating but there is a large difference between that and the 15 respaws that an entire team must utilize.

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Your right, and my counter to that was shotgun play with my movement. You see the problem. I can’t enjoy my favorite modes playing with my style. I have to sit back and wait like I’m hunting a deer.

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My play style has never really changed even since Gears 1 but i still manage to pull wins left and right even against stacked teams and that’s across all game types. I dunno, i don’t see a huge problem other than the ping personally. (damn the flashbangs though, seriously damn them)

TDM plays out the same 90% of the time. The teams will rush until spawns are depleted then it becomes a camp fest

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I dont disagree with you and that’s not how the game should flow that is most of the problem. You cant fight an entire team and come out on top like previous gears games. It was still hard to do but it could be done. Now it is near impossible so camping ensues.

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It’s not about wins, losses or killing. Honestly, it just doesn’t feel right. I don’t get the heart pounding feeling or excitement or really into a game.

I’m going to give you an example, if you don’t understand that’s fine, we may just enjoy the game for totally different reasons from past to present.

Ok example:
The one thing in Gears no matter how good your opponents were you always had a chance, with wit and skill. Some games you had to really get into that gear head mind where you’re only focus is that win, the rush you get when it comes down to the nitty gritty, the feel you get when finally get that win, or sometimes you suffer the defeat and you really feel the loss. The competitive nature of the game was so on point, I just don’t feel the excitement when I win, I don’t feel like I did good when I get mvp, I don’t feel that satisfaction i used to get.

The reason so many people are speaking out and upset is because this game is super close to being good, but the intentional nerfs to certain style of players kills the game. At least for me, and many whom agree.

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That’s a bit contradictory, but yes i understand what you’re saying

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It’s not about wins or losses, it’s about the feel. That’s what I was saying. I mentioned the feel of a win and a loss.

I dunno, from what I understand, Gears 3 is where CORE weapon tuning began. That is NOT good. That was the seed of all the bs weapon tuning catered to casuals. Gears 3 just still had great speed/movement, so it didn’t seem as bad.

The integrity of the Gears mechanics has definitely gotten even worse here tho, and the game has become like a 3rd person generic shooter now. I don’t understand why they need stopping power, when damage is already so high.

The weapon tuning and stopping power also promote camping. There’s no point pushing forward unless you absolutely have to, it’s just not worth the risk in this game.

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The weapon tuning has always been on the high damage end and stopping power has existed since Gears 2, neither are anything new I don’t know why people keep using these as examples.

Take it from someone who is solo masters in King of the hill and consistently embarrasses stacked teams, there is always a point to push forward

I feel you man everything you said is true. The game has potential to be way bigger than it is but nothing that needs changing is happening.

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I simply cannot. I mean. Playing TDM we are up. 8 respawns left to 1. From that point forward not a single shot counted. I had a Kait on the other team just run through my lancer. Killed a teammate, slide to the wall, pops as shot and then spins off the wall, I die as well. No hits at all. Not a single one.

They just ran over us from that point. I may suck I was for absolute f’ing 100% hitting those shots. I was even getting hit markers. Trash is trash. I also died after point blanking the same player from behind. They just hit my teammate for a gib and quickly turned. Missed their first shot, I hit a second, and bam, they killed me with their second. One hit for 100% for them and nothing for me.

I just cannot adapt to that. If the player, stationary aiming at my teammate right in front of me is not going to take damage then what the hell am I to do.

I just quit my first match ever and will never touch this mp again. I should have just quit when all the other long time Gears players I played with stopped. But I wanted this game to be good. Going to finish the campaign and then just uninstall.

The last thing I will say. It makes no sense when everyone has solid ping and ■■■■. And it most definitely shows that there is more here than just ping and some minor ■■■■. The game has a coding issue that means no matter you might just get shafted like we did. One player eating all those shots. And yeah, the shots where hitting.

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