As the title says…
So lets take a look: since ribbons where added they gave us individual experience, based I think on the difficulty of obtaining a ribbon. Until Gears 5. Now we get XP bonuses by attaining a certain number of ribbons in a match.
The thing is the amount of ribbons necessary to get the max bonus is ridiculous unobtainable by playing the way the game is supposed to be played! In this topic I will get through all game modes individually and try to explain you my point, but first, let me make some statements.
a) There’s nowhere in game to find wich ribbons exists in gears 5, nor in any official channel, like the website.
b) I know the max bonus is not supposed to be attainable every single match for obvious porpuse!
c) PVE modes are not supposed to be played solo, so no point coming here to tell people to go and play solo (also some ribbons are not awarded while playing solo)
d) Some characters dont get a chance to get most of the ribbons.
e)There are a lot less ribbons in this Gears than on any other.
f) Multi Kill ribbons are not awardable in PVE modes,
Now lets get through each mode:
The XP bonuses for versus are as follow:
. 1 | 6 | 11 | 16+
. 50xp | 100xp | 150xp | 200xp
The most reasonable mode in terms of quantity needed but the most unfair in terms of reward. Getting 16 ribbons in a single match of versus (especially on quick matches that are faster) is not even near a simple task, but at least almost all ribbons in the game are awardable on versus.
If you are going for ribbons only in a pvp match, you are almost letting aside the victory, wich sucks for your team and beside that the game isnt to be played with a full squad on Coop. Vs AI (so you could focus on ribbons).
Now with that considered lets talk about the reward. A real match of versus, that you get to award 16 ribbons “naturally” can take up to 20 minutes. And for what ? To get you 200xp ? It not a reward, its merely a tip. Its far too little for doing too much!
My opinion here is to simple lower the requirements, decreasing the gap between the bonus marks and also raising up the reward.
The XP bonuses for escape are as follow:
. 1 | 6 | 11 | 16+
. 150xp | 250xp | 500xp | 1200xp
The most unfair mode in terms of quantity needed, but the most fair in terms of reward. Getting 16 ribbons a match of escape is simple IMPOSSIBLE if playing with full squad and on higher difficulties. Again, this mode isnt supposed to be played solo, so no point in penalizing people for playing together.
Now, differently from the versus, just a few ribbons are awardable here (remember, no multi kills ribbons for PVE), the ones I can remember are: Hail Mary, Hat Trick, First!, Death From Beyond, The Super, Rope-a-Dope (really?), Methodical, Coup De Grace, Not so Fast, Hat Trick, Trick Shot and No Smoking. I could talk about it each one individually, but it would make the post longer.
Considering a long escape match taking something about 15-20 minutes, 1200 xp is good for max reward. So my opinion here is to either lower the requirements, like in versus, or simply let us get multi kill ribbons and the MVP one. You can also think on adding ones exclusively to the game mode, like escaping with all 3 alive for example.
The XP bonuses for horde are as follow:
. 1 | 10 | 20 | 30+
. 150xp | 300xp | 500xp | 1500xp
Ribbons here are the same of escape, except for MVP being available and Not So Fast and Death From Beyond not,
The biggest gap between rewards, and the less rewardable in terms of time. Also has the problem of not getting multi kill ribbons. 3 consecutive hours of playtime in a master horde to get 1500 xp IF you reach 30 ribbons? If you get 29 you get only 500, really ?
Now besides all these problems, horde has char based problems.
Jack: Has almost no ribbons, you probably wont reach 10.
Enginner: Wich ribbon can an engineer get on higher difficulties ? MVP if you dont have a JD in the squad.
That are 2 essential characters to play on master, and they dont get rewarded for doing so! Its just stupid.
Here you can work on another approach to solve the problem: Increase the number of ribbon marks to decrease the gaps while also increasing the experience rewarded. For example:
. 5 | 10 | 15 | 25 | 30+
. 250xp | 500xp | 1000xp | 1500xp | 2500xp
And you could enable multi kill ribbons here too to make this more achiavable.
If you read it till here, let me know what you think, not only about my post but about the ribbons system in gears 5. Thank you all.