Revamp characters GIVE US CLASSES

I want me a Sniper Kait hero with the same Ultimate, but skill cards that synergize stealth with a sniper role.

Increased damage on shots/attacks while in stealth. Stealth still breaks upon firing.

Stealth engages from cover after X seconds and breaks upon attacking/shooting or leaving cover.

Extended slide/ cover-to-cover distance.

Reduced pistol kick and/or other pistol cards.

Bleed damage on active Talon reloads.

Critical kills recharge Ultimate/Stealth

Damage Resistance when roadie running/bayonet charging
AND/OR
Damage Resistance to long range attacks.

Increased damage to wounded targets.

Standard precision weapon skills.

Who was this horde variant aimed at?..definitely not the players who already played the game b4…its a pity they wont put classic mode in…n let cod players ect piss about with what tc created for themšŸ¤”

First off, some things to say/ask.

  1. Your idea of Kait’s stealth seems more like a passive, rather than an ultimate ability, given it activating when you go into cover. Which would make more sense if shots still broke it. If it was an ultimate I’d rather take something that its duration would be reduced by X number of seconds per shot, or have that as the Legendary skill.

  2. Why no skill that amplifies headshot damage? Unless I’m mistaken Fahz doesn’t have a skill that actually increases the damage of headshots specifically, but just precision weapons.

Damage reductions seem a little pointless on anything above Elite right now tbh. Enemies do so much damage they effectively negate almost all the damage reducing and/or health boost skills/perks you may have. So I don’t know how adding those, especially against opponents with long range weapons like Hunters, Snipers or Sniper Elites which are always an automatic one shot down(Snipers at any point, Hunters after wave 30 at least on Master), is really going to be of any use outside of lower difficulties.

Damage reduction needs to be boosted substantially to be of any use.

Stealth on cover would be a card to suppliment the Ult.

Just a reply to original post

Growing up, I never liked G2 or G3 horde. It was not very fun a boring. I really enjoyed G4 horde with classes being brought in and the ability to have unique ways of fighting every time you play.

I’m a big fan of G5 horde. I actually like the hero class system. I completely understand some players frustration of wanting to play a certain character/class and can’t because of the 1 only limit.

I personally believe as the game advances and new hero’s are added, horde will become better and better. With multiple different types of unique engineers/scouts/tanks/offense type classes there can be a lot of sweet combos.

The issue could have been mitigated by having more hero’s at launch. Hive busters should’ve been in right away.

When Dom, Cole, Oscar, Carmines, Paduk, and Sam/Anya… etc finally get added, it will be one great experience.