Rant ahead - you’ve been warned :)

It is very unfortunate that a host would kick you just because they are doing better than you. I personally wouldn’t mind if someone is doing a not-so-great work at killing, but are staying alive fairly well. Never know when the team might need a revive.

When I was doing Line carries last operation, I had many low levels join, and I let them stay. Some kept dying, and I let them stay. Seeing how that hive isn’t that well known, I figured I should give people a chance at learning it, and made sure to give instructions when needed.

That’s the problem with a lot of hosts: they kick without warning. I imagine some of them might be frustrated with trying to explain things too often. Many are just on a kicking spree, though.

P.S. I think you joined for one of my Line runs last operation.

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I don’t ever do Escape matches with randoms, personally. Thankfully I have my regular team and/or can solo some of the hives no problem. This mode requires a bit more direct team cooperation than horde IMO and that combined with the fact that the Surge and Clock have taught A LOT of bad habits to the public.

I’ll join lobbies for Horde on occasion though, haven’t had the worst luck there. I usually just avoid the obviously toxic lobby names. Such as ‘need Jack, Del, and JD’, or ‘must be re-up X’. I’ve done many off-meta Master runs at this point and if people can’t play without the meta then they aren’t worth my time.

Of course there are still those rather ignorant players that buy/move fortifications when there is an Engineer or who go most of the match without neither depositing or even perking up. But what can I say. Randoms will be randoms.

I would also rather have a less-skilled player that is willing to cooperate, than a skilled, toxic, elitist ■■■■■ that thinks they know it all.

That same Checkout match Siul was talking about, there was a Brawler playing some sort of ranged build that wasn’t looking like they were doing much, but they sure had your back if you went down. I was playing Execution Nomad and could easily go down with one wrong move, but every time that I did, I could count on the Brawler to use their Ult and come get me, every time that I needed it. That alone more than helped me completely lock down the side lane that I was holding (the Fabricator was in a player spawn). We beat the match on Master just fine in spite of that Engineer that refused to expand the base.

Then yesterday, another interesting match on Training Grounds. Host was ranged Nomad, I was Marksman, and then there was a Combat Medic, Mechanic, and Jack.

Seemed to go well at first, with the usual save-up-for-forge strat. Was almost wave 10, Mechanic built the forge, and the next wave or so, Jack frickin quits, and never joined back. Some random Brawler joins, and a handful of waves later the Mechanic quits too, even though it seemed like we were pulling through anyway. WTF. I believe that a second Combat Medic joined, can’t remember what the last class was in the end (there was a temporary Inflitrator at some point but later they apologized that they had to go). In the end, the team with no Engineers or Jack, and no meta boss-killer classes managed to finish the Master run, all while expanding the base and were able to keep the taps up most of the time. Were still swimming in power by the end.

Why can’t more people be willing to work together and adapt to pull through the situations?

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I agree with this. Actually, I’ve been having alot of success lately on hives, including Onslaught, and Hunters, with a COG Gear/Combat Medic on the squad. That class isn’t known for its killing ability. However, just having a supply of stim and revives from third player who is hard to put down should be all that’s needed so long as you already have two killers on the team. Also, if you don’t have a Demo/Tactician on the team, they’re perfect for stocking up and planting the grenades.

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You would think since escape overall has been nerfed (no Ironman) that it would lead to overall better experiences. I honestly don’t think escape is for the overly casual player. It requires to much intellect even on the easier maps.

Players like yourself should get a special achievement for succumbing to playing in a public lobby.

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Thanks for feedback guys.

To clarify- I do have a team but sometimes they are not online and I just want to play. I’ve done a few solo runs but there are times when I want to have a nice and quick run with other people, hence joining public lobbies.
I have to say that I had quite a few successful runs with randoms.
Eg most of Escape maps have been mastered by me with randoms. The most surprised successful run I had was on the Split.
That map is tough and I was really lucky to get great players.
But having said that, I was the host most times.

Anyway, after my rant I changed the name of my lobby from “ Be good and have fun” to “ Idiots need not apply”…
My lobby has never filled that fast :slight_smile:

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Lol that would be nice.
“ Public Lobby Survivor”

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lol some time ago there was a lobby that I kept seeing called, “Braindead idiots wanted. Apply in here” or something. like that. Maybe you’ve seen it. I wouldn’t join it of course. Don’t know what that host was up to, but it seemed to fill up rather quickly!

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I haven’t seen that but can imagine :laughing:
Sometimes I see lobbies called “ don’t join this lobby”… then why would you keep it open??

Random people can suck. If I were on more then I’d try to join you more.
If we can communicate then I’d adapt to the circumstances and hopefully be of some benefit

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Be quiet

I’ve seen that one too. I’d love to be a fly on the wall for this games just to see how it all pans out! :grin:

One lobby I see alot, is simply “noobs **** off!” and is hosted by a Chinese person (well, they have a Chinese name and the connection is bad enough from me that it could be in China. Or they could just be a weibo-type). I’ve never joined it because of the connection .

:joy::joy::stuck_out_tongue_winking_eye: Was this on horde or escape lobby? I’m regular on horde and I’ve never seen it yet. Love to have a peek and see who is the host.

Yea. It is so bad that I make extra sure to have the class and cards I want for the hive in question ready to go before I even bother joining .

Trouble is, by the time you sort all of that out the lobby will have filled up!

Plus choosing from so many classes can be a reactive thing too - I sometimes change my class based on what the other people are.

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Maybe it’s a bad day today but trying to level Combat Medic and Robotics Expert(the only classes below level 16 I had left) on Surge runs and it was nothing short of a pain. First, I’m looking for lobbies and wait a while before one pops up(at that point I wasn’t bothered hosting one myself), then when I did find one every other match started by a host just told me I “lost connection to the game” when I still clearly had internet connection… duh.

So after a few times of that I decided to host myself and after a few games I am greeted by the ever so lovely infinite Escape loading screen so I restart and go back to it to always get people leaving after one or two runs or have an AFK that starts moving after half a minute, then the person I was going ahead with gets shot by the idiot bots while being hidden behind the saferoom walls, then both of them immediately quit instead of waiting out the five seconds it takes to restart.

And they wonder why I don’t bother playing with randoms. I can’t even get reliable Insane Surge runs going with them half the time and they’re pretty much the easiest thing to exist FFS.

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I typically don’t care about who joins and beaten many master games without a demo or jack. I can understand wanting a jack on some maps if the taps can be somewhere they don’t want to set up near.

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I’ll set a horde lobby up stating all welcome or play as a team and no one ever joins. I honestly dont care what classes people pick, as long as they play their class.
It just seems like unless the lobby’s name doesnt have dont be a noob or need jd, it doesn’t show up in the queue lol.

Maybe they have learnt from all the host idiots who do not write anything other than “XP/cards. All welcome” in their lobby to proceed to kick you out of their Overload lobby - where they are using BLADEMASTER at level 16, so not a class that most people would commonly accept in their lobby due to it being melee or close combat based for the most part(and the Claw skill is unlocked at level 17 so that wasn’t anyone using a ranged build) - which is one of the easiest maps available, because you joined as an engineer class merely trying to level jt to 20 for the time being… while Robotics Expert is only half engineer and definitely offensively capable even if not as immediately strong as a Marksman.

I had this case now and a few times prior, I almost always leave them a lovely message telling them about how thankful I am that they kicked me without even telling me at all to change my class with a lobby title to make you think everyone can join - very much sarcastically -, that they should learn some ■■■■■■■ manners(leaving out the censored word, because I’m not gonna be giving them anything worthy of reporting) and proceeding to block them while also informing them of the fact that they earned a one way trip to my block list for their action. Sometimes I may also ask how insecure in their abilities they must be to insist on kicking out an “inferior” class on a map that should be easy to complete, not that I expect answers as I proceed to block them after leaving the message.

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I mean, it’s like these people forget you how to play the classes to level them up :roll_eyes:

I don’t have much problem with randoms. I absolutely love playing with randoms :smiley:… Not :angry:.

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