The points awarded and deducted need to be adjusted in order to better place the players along the ranks and divisions.
For example, you can place diamond 2 and then drop rank due to the few points you are awarded for an easy win. If somebody quits on the other team, it gives you very little points to keep up with the moving train that are the leaderboards.
Last weekend when somebody quit on the other team it penalized you greatly by deducting a massive amount of points. That was a bug but it is kind of still penalizing you since you won’t earn enough points to stay in your position or move up.
How are you supposed to keep your rank like this? With this system, somebody who was never diamond in Gears 4 can get to diamond here in Gears 5 simply by playing a lot.
It’s like in sports games where people make the top 100 with records of 550-500 and are not actually good at the game. The difference is that in those games, someone like me who has a record of 145-25 can also be in the top 100.
That in Gears 5 cannot be the case because of the major difference in skill points awarded per match. They swing too much one way or the other. In those sports games, the skill points have boundaries. You could play 20 games and go 10-10 and get +80 points while someone could play 10 games and go 9-1 and get +95 points.
In this type of ranking/leaderboard, those who play a lot can kind of cheat their rank. That is something that comes with this system, but you shouldn’t be swinging up and down the leaderboard drastically.
I don’t know how many of you have seen it, but you can go from diamond 2 to onyx 1 real quick. Imagine making Masters only to drop drastically because you won but didn’t win/perform big enough because an opponent quit or it was just too easy of a game.
The boundaries of skill points awarded and deducted need to be set and/or tightened. If not, the leaderboard will never reflect correct positions.
Update:
In Gears 4, you could get diamond 5 and that was that but here in Gears 5 you can’t get Masters and maintain it without playing a lot. That is why it is crucial that the points don’t fluctuate so much, otherwise you will be a new rank every single day. It will not be a good measure of anything but play time and/or luck.