Question on “wallbounce cooldown” mechanic in Gears 4

The way I see it, Gears of War 4 has two different cooldowns mechanics with regard to wallbouncing: I’m gonna call them the “longbounce cooldown” and the “unconditional cooldown”.
The “longbounce cooldown” is that if you cancel a cover slide before reaching a wall, your cover slide range is temporarily reduced (although this DOES NOT affect how soon you can cover slide again; you should be able to cover slide to another wall as normal after the slide cancel assuming the second wall is close enough to compensate for range reduction).
The “unconditional cooldown” occurs at the end of EVERY cover slide. Basically, after cover sliding, you can’t cover slide AT ALL again for a short moment (a fraction of a second)—this cooldown is actually a bit longer if you don’t cancel the slide before reaching a wall. This second cooldown effectively means that’s it’s impossible to change direction instantly—there will always be a slight delay between, say a left slide and a right slide.

I’ve don’t have any sources to back this info up, which is why I’m asking here if I have all my facts straight. So… do I have all my facts straight?

By the way, as mentioned in the title, this specifically pertains to Gears of War 4; I’m aware that other titles have slightly different mechanics.

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No idea.

Its gears 4 ffs

Play gears 5 instead

Perhaps @mjrdecision could answer this ? :thinking:

Kind regards the one and only eviljas247

From the country scotland👍

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My heritage!

I think he knows that it’s not the latest edition. I wish more people played what they liked instead of having a mindset that they must play the latest. I think we’d be a lot happier. Devs would hate it but that might send them a message they need.

As far as the topic is concerned I really have no idea.

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It’s just that I very often hear “wallbounce cooldown this”, “wallbounce cooldown that”, with very little explanation on what it actually is… : p

It’s like everyone knows something I don’t, and I can find very little info on the topic on the internet!

(Example of things I often hear: “Gears 5 update makes longer wallbounce cooldowns!”

Alternatively, “Gears 5 update makes shorter wallbounce cooldowns!”

I just so often don’t even know what the cooldown does in the first place!)