Gears 5 needs some quality of life features.
A quality of life feature is something that does not impact gameplay but does enhance the user’s interaction with the game by reducing or eliminating minor inconveniences. Feel free to add your ideas below and I will add them to this post.
- Menu option to see Arcade loadouts
- Menu option to see a list of all earnable ribbons
- Menu option to see a list of Ranked ranks and the points required to reach them
- Menu option to see Escape maps organized by the Operation in which they were released
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Ability to skip or mute the Escape cutscene (my current practice is to press the Xbox button which mutes all game audio)The solution was to go to Audio settings and turn Cinematic Audio to zero. - End-of-round ribbon count like in Gears 3 Horde
- Ready Up option in Horde and Escape lobby menus
- Menu option to see ally skill loadouts and card levels in Horde and Escape lobbies
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Option to disable your own emote wheel (analogous to turning off your gore)I remapped the function to another button - Menu pop up that asks you to confirm if you want to back out when you press B after a match ends
- Menu option to apply a skin to all weapons if you own a full set
- When you press X to view the previous match results, the screen should display the stats shown at match end (eliminations, caps, etc.)
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Tour Menu redesign so we don’t have to scroll all the way down every time just to see the medal progression(looks like this is fixed in Operation 3). - Menu option to look at recent supply drops or perhaps a “claim” feature that lets you manually trigger supply drops from your supply meter.
- Menu option to turn on auto-deposit when you touch the fabricator so you don’t have to keep entering the fabricator menu to deposit energy.
- Menu option to see what the network icons mean
- Menu option to choose which Gears 5 soundtrack song to play in the menu.
- Separate Melee button, from mantle cover while running, or preferencing meleeing enemies instead of mantling in PVE
