Pilot,Gunner and Infiltrator simply because those are the 3 Classes i enjoy playing the Most
Marksman, Infiltrator, Brawler. Just canāt live without those three classes(personally).
Thats understandable lol
Blademaster
Striker
Infiltrador
For escape i only play blademaster now and for horde i donāt normally play a lot now but if i were it would probably be 1 of these 3 classes.
Anchor
Tactician
Brawler
Jack, Marksman and Brawler
Blademaster, Anchor and RE.
Covers everything except explosive spam which I hate and I donāt like being the guy who refuses to take turns playing engi.
Wow no Bladmaccer
Will leave that to the professionals (and low ping players)
You do just fine with 150+ ping lol I understand the annoyances though because I played some escape on your host the other night
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Blademaster
-
Gunner
-
Tactician
Blademaster
Anchor
Tactician
Gunner is a close fourth.
Tactician- for versatility.
Brawler- for versatility.
Nomad- for versatility.
(If I could choose⦠thereās a lot of close choices though).
If I couldnāt choose because my game bugged out and didnāt have a choice of classes I could use - outlandish worst case- Iād āhopeā for:
Blademaster.
Jack. (Not even a preferred class, just one I could use effectively to assist all of the DPS picks here in the thread so far haha).
Mechanic. (Pretty much same as above- wouldāve preferred gunner/anchor since mechanic is a bit ājack redundantā - but Iām not making the rules).
⦠I donāt play escape anymore so Iād have to make due.
Assuming that most of randoms players should choose Demo/Tactician and Veteran and good players should choose Brawler, BM, Infiltrator and Nomad or Marksman and because Horde and Escape is a team effort, my choices are:
Jack
Combat Medic
Anchor
Even when choosing Jack left me with only 2 options for Escape, and CM never shines enough on Escape, but Anchor is an all-terrain class
In this order:
Blademaster
Tactician
Brawler
Insane survivability. Offensive power houses. Very useful in low ammo scenarios. Not reliant on weapon lockers.
Demo
Blademaster
Nomad
Anchor, Gunner, Infiltrator
Very difficult choice, butā¦
- Gunner - for sure
- Jack - indispensable
- Brawler - fire bullets are always useful
Infiltrator
Marksman
Anchor
I think thatās a nice mix which covers offence, defence and support. Technically Anchor covers both defence and support with the Barrier ability and Harness Energy card, while the other two cover close-range and long range offence.
I wanted to include Blademaster too, but I think they have to be 4th place to be honest. Infiltrator works better against the low-flying enemies like Bastions, Guardians and Sentinels. They donāt always fly into melee range so can be trickier for BM.
And an honorary mention to the Nomad for their versatility. Plus I love playing this class in Escape.
Thatās absolutely brutal lol. I love most of the classesā¦
If I had to answer for letās say finishing mastering everything, it would have to be different. Most of whatās left is Escape, but still half of the 1-50s anyway. So Iād have to ditch Jack because I canāt use him in Escape in your hypothetical question. I also would likely have to ditch Brawler because any hive thatās easy for Brawler, Iāve mastered, or could do so another way. And he isnāt good honestly in horde, at the highest levels at least, thereās just better classes (but so much fun for me in Escape).
I guess that might bring it down to:
Tactician
Anchor
Nomad
I have no idea. Thatās not what I prefer though, really.
Iām less skilled at melee classes, I can do well, but itās more iffy for me.
If I was purely talking about getting horde maps done, Demo is #1. I canāt trust the randoms for boss damage most of the time. But I find Demo a little bit boring, I know itās nice to do the most damage pushing Y but itās a little boring if you ask me.
If Iām thinking about pure fun, what 3 classes have I enjoyed and want to keep playing, it has to be:
Pilot
Jack
Nomad
A strange mix. Iām good with a Dropshot, the class literally gets an Ult back from a Boomshot to the face so when something goes wrong, the game is like, āAww poor guy, hereās your Ult!ā The Silverback is tons of fun, it works great for holding a side. If youāre holding on an open map, you can use it sparingly and just dropshot for great damage and team help (stun lock the big guys and elites). I just find it a super fun class and Iām good at it. Most Pilots I see arenāt very good so maybe that makes it feel more special to me. Even my friends who are better gamers than I am seem just not to like the class or do as well with it.
Jack because I loved him from the start and nothing for me is as much fun as a team freaking out, but then I take a Mulcher and just melt the entire wave. Iāve worked very hard to have almost everything 6s, Iām 18/20 on duration for his Ult so Iāll have a max Jack soon. I call him Kill Jack.
Nomad is a similar thing. Everyone seems to think Nomad sucks and is at best some sort of lame support class. I just did 1-50 Master on Nexus Thursday and ran Rain Down, Acceleration, Markza Mastery, Consecutive Shot, and Intimidation (all level 6) and cleared 5 million damage, second to Demo. It absolutely melts with maxed cards. And itās a versatile enough class I cleared a Master frenzy on Village using a totally different setup - Concussive Boltok, Faze, Execution Shield, Gnasher damage, and Nomad Armor. I solo held the left side mostly just chainsawing, fear big guys if theyāre alone and shotgun them, Boltok regular guys, etc. It wasnāt a massive damage output but nothing ever came through that side and itās a good build for a tight map.
So those 3 are the classes I guess I enjoy the most and am best at.