Gears 5 PvE is great and enjoyable for the most part but I can’t help but feel like the iteration of bosses has been rather similar or just flat out lazy and unchanged.
Lets take a look at previous bosses from PvE up until now.
Gears of War 3
- Armored Kantus
- Lambent Berserker
If I’m missing any feel free to add it.
Gears of War 4
- Swarmak (reused)
- Wakaatu (I’ll give them this, its a cool concept)
- Matriarch (reused)
- Snatcher (reused)
- Carrier (reused)
- Kestrel (reused)
So you’re telling me from Gears of War 3 to 4 the only unique bosses they added were Snatchers, Carriers and Kestrel. Then coming to Gears 5 they reused ALL of those same enemies but added 3 new mini bosses? TC has legit only created one new actual boss in 5 (wakaatu) and that wasn’t even in the game during launch lol.
Now, I love the variety of bosses we have in Gears 5, I really do but like…its all the same reused aspects. There really isn’t anything different from Gears 4 to 5, TC just doesn’t create actual bosses. This really falls under a minor issue because I’ve never heard anyone complain about it, simply because Gears 5 has SO many enemies/bosses but if you break it down there are only 3-4 actual new ones.
There are a lot of animals and creatures you can take inspiration from and I just think TC should look into that instead adding Berserkers and Brumaks with reskins calling them “their” bosses. Matriarch has always been a cool boss but its been re-done THREE times now.