I pretty much agree with all you wrote, I just refuse to build those auto-firing toys.
I played with a horde mania match recently where I was the only one who wasn’t a wings. And one of the guys jokingly said “you better not suck”. But, it was hard, cuz I was a sniper, and I have never seen a Engi put up so many turrets in such a small space (Blood Drive) And of course i can’t really say anything, cuz I’m several re-ups lower then everyone else.
Needless to say, I quit soon after. I did manage to get MVP a couple waves though
It’s like you said in your thread, most of them are extremely dependable. Don’t even try without toys.
Real boring games.
truer words have never been spoken
Then comes mr. A-Hole and says he wants to build thousands of then.
I played a couple of horde matches 2 weeks ago and I built 4 entries and put them behind the fab pointing towards the choke point. It was fun AND the new (no reups) players that I was with had an “alamo” should everything go to crap.
Strictly speaking, it’s not a great sign of good design when the best course of action after starting a mode is immediate suicide.
Scouts shouldn’t receive deposit bonuses from dead player power. Simple fix. Problem permanently solved.
The game has been out for years and this has never been addressed, so I wouldn’t hold your breath. Fortunately, it’s a slight nuisance; far from game-breaking.
This will take care of the whole thing as well having too many sentries in the field since there won’t be enough power to keep rebuilding them or just like I said before: don’t give any power at the starting of the game or when joining a game in progress like Omen _LP said.
Wouldn’t it just be easy to make players invincible until the fab is dropped? You have that respawn invincibility in versus. Couldn’t be that difficult to apply to horde and make triggers for it.
They are going to find the way to make themselves invincible all 50 waves. There is always, always a way to exploit things.
Why not just start with the money inside the fab like you do when firing up on a higher wave instead of on players…
Rephrasing that: patch it for Gears 5.