People keep praising Gears 3's unlock system but

Nah, this post is missing the fundamental reasons why people liked the Gears 3 system.

First of all, you unlocked characters and such through just playing. It wasn’t like, oh, go play a bunch of Escape, then kill 200 juvies, then go play Horde, then complete 50 versus matches, etc. You just leveled up and earned stuff.

Secondly, the medals were just awesome in how simple the idea behind them was. You get 10 MVPs? You get a little medal with a title to go with it that pops up on the screens of players you kill. You get 50 MVPs? You get a cooler medal and title. And so on, up to the max medal. And there were multiple medals for every mode, so you could play what you wanted and always be working towards something.

Thirdly, there was stuff you had to pay for, but A) that stuff was ALWAYS there, it didn’t rotate out, B) the prices were fair, and C) the DLC was SICK (as the poster even admits).

Fourthly, no premium currency BS to try to hide the fact that you’re paying for something, it just said “$1 for this trippy Lancer skin” and that’s what you paid.

Fifthly, all the characters were there to begin with, they weren’t being drip-fed to us. The DLC characters that came later were actually special characters that weren’t already beloved characters that were part of the game. The grindy characters were, again, not the characters people really want right now (I wanted Sam, Myrrah, and Theron Guard, and they were all easily obtainable in Gears 3. Golden Hunter was a special skin, so of course there’s a grind!)

To end off, I do agree that some people in the community are WAY too whiny about everything. But to say that means the same thing is happening with Gears 5 as always happens is absurd; there’s NEVER been this much negativity towards a Gears game before, that much I know. Would Gears 3’s system be complained about today? Yes, people would complain, but not to this extent (for the record, I never complained about Gears 2 being slow or about Gears 3’s paid content, so…)

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rifle combat isnt what makes gears unique its that close quarters is mostly dominate and the lancer was there to be used for support fire, well thats what gears 1 was and after that its shifted more to being a rifle game. i play gears for the fun of trying to gnasher battle i dont play to shoot my lancer at people across the map or even in mid close quarters. if i wanted to play a game like that i could pick from so many like cod, halo, or whatever. they are not bad games but i play gears for that unique feel of in your face gun combat. your right gears 3 had flaws and TC should of learned from the flaws but they didnt, rifle combat is at a all time high, all the maps are designed around the lancer play. cover on most maps is use less you can get shot from over it or from every angle

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So…lots of good points. But we were definitely drop fed some stuff in Gears 3. People were furious about Blood Drive, it came out like a month or two after launch but in such a way that people realized it was actually on the disk. I mean no that isn’t as blatant as what’s happening in Gears 5 or any new game but it did happen.

So I guess I’ll have to relent that Gears 3’s system was a little more simple. Medals and upgrading and all that DO make it fun but do we consider that part of the unlocks? I was really only talking about content unlocks and I don’t really consider medals unlocks. But I could be convinced. I think the equivalent for that would be the banners…IF you unlocked banners for accomplishing certain feats which…you really should, that would actually be fun.

I do relent on the point about things being time gated. Gears 3 was better there.

I guess I look at things more broadly than others. What I see is a lot of content available to me now with a clear and no-money path. There are finer differences, I just think that the fact that we get a lot of free content is nice (especially in 2019, I don’t expect that at all) even if the content isn’t as good as in some other games which I freely admit. One big criticism was your point about content people obviously want. There’s really no reason at all we shouldn’t have at least one of the Carmine’s, dom, Baird, Cole, etc. I’m sure they’re coming but…they shouldn’t be coming, they should be HERE. That much I agree with.

Character unlocks

Multiplayer level unlocks

Execution unlocks

Flaming skins were rewarded through playing the beta and doing stuff.

Chrome skins were unlockable.

Gold skins unlocked at level 100.

Liquid metal, season pass.

Onyx skins, get 6000 kills with every starter weapon.

Rainbow, thunderstorm, team pulse, oil slick, ocean, electric, imulsion and haze were purchaseable for I think 40 bucks, I am not sure about that, could be more or less. Which are a total of 40 weapon skins. For this price you don’t even get a full retro skin set in gears 5. Or you get like 4 to 5 characters. In the end it is personal preference and I liked gears 3 more. In tour of duty, the only thing worth is the last weapon skins set. The rest is just some useless stuff, most being rank banners^^

The totem system seems alright, but could use a little mixed challenges not the same stuff over and over again.

I really hope the second operation is better and not that much filler stuff.

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Yeah while there was grinds, not All of the characters were grindy. You u locked 80% of the characters just by playing and leveling up. Same with Gears UE. When people praise Gears 3s system in favor for 5s Grindy battle pass, I’m pretty sure that’s why.

At least that’s why I do it.

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I personally don’t think it was too bad. A good number of the cool characters could be unlocked via leveling up. Plus, I remember cheesing some challenges (like the Kantus) in private lobbies with bots lol.

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At least there was something to unlock…no need to twist anything to state that fact. Cog gears debees and skins for guns are not going to excite anybody. Gears 3 has gears 5 owned until the coalition start putting up some good proper gears of war characters etc. Raam was decent but most people already had him and it’s obvious he was only added because he was already in the game…

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Best maps hahahaha o ya trashball n trash bullet marsh… so damn good, please give me more execution maps in a mostly respawn focused game… haha best maps. Im not saying all were bad but… best maps… pffft…

What about the messed up part of selling us stuff that was on the disc as dlc??

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So bulletmarsh was added as an old map for gears of war 3-u named one actual gears of war 3 map to make your point in thrash ball-Azura trenches dry dock mercy sandbar and rustlung were all decent maps. If you are going to use bulletmarsh to knock gears of war 3 since it’s an old map why not mention the likes of blood drive Jacinto gridlock and avalanche that it also added from the old maps list. There were loads of good maps on gears of war 3. I hope they even add half of its map list to gears5…

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The main issue with Gears 3 compared to now is that Gears 3 got a handful of map packs and a couple patches and then that was it.
Gears 4 was getting new cosmetics and events up until a few months before 5.

Ok…

I would consider medals part of the unlocks for sure. To me they seem like a highly improved version of the current banner/bloodspray system, both of which are undoubtedly the worst cosmetics I’ve ever seen in any game, because… well, they can’t even be seen lol. And besides, the current “amazing idea” TC had is to put bloodsprays on the screens of killed players in the next update. Which, good on them for doing something, but… Gears 3 already had this, and it was WAY better because the medals actually meant something.

Maybe that’s what I dislike most, now that I think about. It’s the fact that all these unlocks don’t really mean anything, in the sense that you don’t have to do things like getting MVP, or getting thousands of kills with a weapon, or beating Horde on high difficulties to earn them. You either buy them or grind out easy tasks that take a long time because there’s so much of them. I don’t really like that… it feels cheap :thinking:

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GoW3’s unlock system wasn’t perfect, but at least it actually had content.

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Onyx medal was not a joke and reward too

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XMate I think you are being harsh-anybody could pick holes like you are doing. Gears of war 3 had a load of its own good maps and a load of good gears of war 2 maps. If you personally don’t like maps like azura and dry dock then that’s cool but I think you should understand why people like the map cycle on 3. I don’t get too beat up on map design as long as there is decent cover. I don’t like bunker and I think it’s one of the worst maps as it’s clearly an attempt to lessen gnasher gameplay. You said if I don’t know how bad gears 3 maps are lol stop trying to ram your opinion down other peoples throats. Everyone has their own opinion. I have played 1000s of games across the pvp in all the gears mp and Im entitled to an opinion so I don’t need you telling me I’m stupid for not knowing how flawed gears 3 maps are. I like how you deleted your post and just said ok-think b4 you write next time.

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You can’t say a wrong thing about gears3 because it’s the best game of the series. And you’re wrong Season pass and DLC had it’s own weapon skins and characters.

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Ok…

Gears of war 3 rules

I credit Gears 3 for planting the seed of my loathing of RNG reward systems, The initial Gears 3 unlock system was an atrocious RNG sink hole.

You were rewarded an RNG weapon skin after an increasing number of kills, but they gave out dupes.

They also tied achievements to winning matches whiled having select “gold” weapon skins equipped.
Eventually they removed the doling out of dupes… but the people that ground alot to try and get complete sets before the dupe removal have an insurmountable task to unlock skins because of the increasing number kills required to get the next reward.

I am still missing several weapon skins, including the gold lancer skin that is tied to the achievements, I need another 300k kills to unlock the weapon skins I am missing. No thanks.

That was initial exposure to a game that used RNG in its reward system and the beginning of my disdain of it.