I made a topic about changes that should be made to the game that are either fairly easy or supposedly have already had some work done on the back burner. It didn’t get any traction, so I’ll post them here.
Full action remapper for controller:
This was considered a low priority feature, but it has been brought up for the better part of a year now. Considering that keyboard/mouse practically has this already, I don’t see why this is so much work. But apparently it is; TC have stated on multiple occasions that it is no small task.
I’ve been wanting to have roadie run and cover slide on the same button while isolating rolling to its own button both to reduce misrolling, and to lower input lag when I do want to roll long before Gears 5, or even Gears 4 were released. It’s not possible with the button remapper.
Cover slide/Roadie Run priority toggle
We were promised this by Ryan before he left The Coalition. This already exists in the game via the ad hoc defaulternate control scheme. Depending on how you go about setting it, it breaks PVE/campaign functionality, and basically requires switching control schemes between different game modes. This is a huge quality of life feature that should be fairly easy to implement. It would also aid keyboard/mouse, as currently the only way to get an instant cover slide with this setup is to have cover slide on its own key.
The stat menus in Gears 5 suck ■■■. They are a massive step back from the War Journals in previous entries. Not only do they lack a lot of information like total counts (ribbons, kills, reloads, etc), they also highlight easily manipulated stats by putting them into leaderboards for no reason. Gears 5 features leaderboards for ratios like K/D and points per minute which can be completely broken and trivialized with smurf accounts, and in reality, that’s exactly how they are.
Protip, TC. K/D and points per minute are fine to have in the game, but ratios should never, ever be leaderboards because they’re too easily manipulated on new accounts. Game design 101.
Versus aim assist game-wide:
The aim assist toggle as currently implemented is a joke. The player has to choose between playing consistently, but at a disadvantage (assist off), or having the aim assist change between versus, PVE, and PVE beginner with no other way to force consistency. Allow people to use versus aim assist game-wide, guys. This is the single easiest change on the list to implement. It should be no more than a couple lines of code.
Elite paddle action remapping
The paddles on the Elite controllers cannot currently be utilized to their maximum potential because they’re limited by Microsoft to be simple button remaps of existing Xbox face buttons. This issue is not directly in The Coalition’s control, but it would be nice if they could advocate for the paddles to be their own buttons (action remaps) instead of mere button remaps.
Option to disable splash screens
The startup splash screens in Gears 5 are incredibly long and load nothing in the background. It is already possible to disable them via simple modification in the Steam version of the game. TC should make it an in-game toggle on all platforms.