Operation 5 they based around; “Gears of War 2”
We had ”Hivebusters DLC” with more Achievements
Added New music to the main menu.
Added the Scorcher Weapon
With Op5 they separated all the Characters from their Original Classes.
Allowed all Classes to be Levelled up to “19 and 20”
Gave each Class their very own “Heroic Venom Weapon Skin”
Added “Daily Hive” and “Featured Hive” to Escape to earn Bonus skill cards, Class XP, Gears Coins etc
Added “Daily Challenge” to Horde with Unique Positive and Negative Modifiers.
Started to add in more Events for PvE such as Classic Horde, Predator Hunt and the current one Boss Rush.
Added Sam, Minh, Dom, UIR, Deebee, Jinn-Bot, Ben,Ant and Gary Carmine to be playable in PvE
With Op5 we got Anya, Dizzy, Tai and Skorge
We got 5 Maps added Clocktower , Gridlock , Nexus , Regency and River which include; 3 Old maps from Previous GOW Games and 2 New maps.
Added an Energy Tap to the beginning of a Horde Match and enabled the Fabricator to be destroyed.
(see patch notes for everything else)
For me these are the main things that were added or changed.
What can we expect in Operation 6 ?
All we really know so far from what has been said is that they are “Making changes to how Operations work”
Also they said they were aware the Cog Gear did not get changes or new skills cards etc and that something is coming for him.
But what do the fans / player base want from Operation 6 ?
I don’t think what they have planned could be as big as what they done for Operation 5. If they have, they’ve kept it pretty tight lipped with not one leak about Op6 (except for character skins leak which will likely roll into Op6)
For them to make it even better than the last Operation they would need to pull a lot out the bag.
5 maps is all well and good but not if your a Veteran player and have already played those maps like a thousand times on the old GOW games.
We need more new maps than old ones.
As for new character options ?
Are there a great deal really left ?
That won’t make people see the trailer and be like “Who’s that?”
- Hoffman
- Prescott
- Reyna
- Hana Cole
- Bernie
- Oscar
- Sofia Hendrick
If they carry on with what they have always done.
(Taking skins and characters from Gears 4 Multiplayer)
The above are all that is really left for them to give us in terms of new characters that people know the best.
There many options of old maps they could add but we would prefer new ones. We know they take time. But would the community prefer more content less ops or less content more ops. ??
The main things they need to put in place;
1. Allow us to change our character skin without having to be in a Lobby.
Literally no way in changing character skin unless your about to start a match
2. A way to be rid of duplicate cards.
Is there a Max amount of duplicates? Once its reached people will no longer be playing for skills cards or rarities because it won’t matter as you can’t upgrade them anyways. All a waste. They have been on about doing this for like 2 ops now? and we still don’t have it.
3. New enemy variants / Lambants and Locusts.
In Horde we all know the types you can get from wave 1 either Drones and leeches, Deebees or Imagos and Juvies.
They can have more variants like the Lambant wreches and lambants drones and then 10 waves or 4 of just Lambant enemies with occasional Swarm or Locust like it used to be in Gears 3
They could even fight each other like they used to do in that game too in Horde no different from them shooting the energy tap instead of us {which they always do} but they would be shooting lambants instead ? or Tickers and locust drones same concept then they would be able to give us new boss enemies.
Such as the corsper with the locust or the lambant beserker which led a trail of imulsion when it ran with lambants.
Best weapon for killing a berserker was ?? The Scorcher … and they gave us that last Op ?
There is a reason to use a Ice canyon for the matriarch but not so much a reason to get the Scorcher
Lastly, get rid of Brawlers Gnasher and give them the Scorcher, whats the point of them having the heroic venom skin on it if it isn’t even in his weapon load out and can’t swap weapons with anyone only option is to buy it.
Infiltrator - Should have the Overkill skin not the Gnasher, has skills cards based around the Overkill and one of the weapons used most by that class.
Just like the Veteran got the Retro skin as it too is the most used weapon by that class.
Why give the PROMOTIONAL class Slugger/ Old Sarah Conner the Overkill skin she actually carries the Gnasher and doesn’t have any cards based around or specific to the Overkill give it to the class that does.
So what do you guys think about my thoughts and ideas on Op6 ?
What changes would you like to see in the game?
What ideas do you have that could help TC give us a great game?